painting fix
Dieser Commit ist enthalten in:
Ursprung
f5957c1831
Commit
5534efd66f
@ -128,10 +128,12 @@ public class EntityPainting extends Entity {
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if (event.isCancelled()) {
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if (event.isCancelled()) {
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return;
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return;
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}
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}
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// CraftBukkit end
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this.die();
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if(!dead) {
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this.world.addEntity(new EntityItem(this.world, this.locX, this.locY, this.locZ, new ItemStack(Item.PAINTING)));
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this.die();
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this.world.addEntity(new EntityItem(this.world, this.locX, this.locY, this.locZ, new ItemStack(Item.PAINTING)));
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}
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// CraftBukkit end
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}
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}
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}
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}
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}
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}
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@ -207,11 +209,13 @@ public class EntityPainting extends Entity {
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if (event.isCancelled()) {
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if (event.isCancelled()) {
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return true;
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return true;
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}
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}
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// CraftBukkit end
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this.die();
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if(!dead) {
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this.aq();
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this.die();
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this.world.addEntity(new EntityItem(this.world, this.locX, this.locY, this.locZ, new ItemStack(Item.PAINTING)));
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this.aq();
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this.world.addEntity(new EntityItem(this.world, this.locX, this.locY, this.locZ, new ItemStack(Item.PAINTING)));
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}
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// CraftBukkit end
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}
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}
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return true;
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return true;
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@ -251,15 +255,25 @@ public class EntityPainting extends Entity {
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public void move(double d0, double d1, double d2) {
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public void move(double d0, double d1, double d2) {
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if (!this.world.isStatic && d0 * d0 + d1 * d1 + d2 * d2 > 0.0D) {
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if (!this.world.isStatic && d0 * d0 + d1 * d1 + d2 * d2 > 0.0D) {
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this.die();
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this.world.addEntity(new EntityItem(this.world, this.locX, this.locY, this.locZ, new ItemStack(Item.PAINTING)));
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// CraftBukkit start
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if(!dead) {
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this.die();
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this.world.addEntity(new EntityItem(this.world, this.locX, this.locY, this.locZ, new ItemStack(Item.PAINTING)));
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}
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// CraftBukkit end
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}
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}
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}
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}
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public void b(double d0, double d1, double d2) {
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public void b(double d0, double d1, double d2) {
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if (!this.world.isStatic && d0 * d0 + d1 * d1 + d2 * d2 > 0.0D) {
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if (!this.world.isStatic && d0 * d0 + d1 * d1 + d2 * d2 > 0.0D) {
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this.die();
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this.world.addEntity(new EntityItem(this.world, this.locX, this.locY, this.locZ, new ItemStack(Item.PAINTING)));
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// CraftBukkit start
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if(!dead) {
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this.die();
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this.world.addEntity(new EntityItem(this.world, this.locX, this.locY, this.locZ, new ItemStack(Item.PAINTING)));
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}
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// CraftBukkit end
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}
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}
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}
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}
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}
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}
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