Fix HumanEntity#drop not updating the client inventory (#6761)
Dieser Commit ist enthalten in:
Ursprung
e5e75dd008
Commit
541753be25
@ -0,0 +1,30 @@
|
||||
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
||||
From: Jake Potrebic <jake.m.potrebic@gmail.com>
|
||||
Date: Sun, 10 Oct 2021 18:18:01 -0700
|
||||
Subject: [PATCH] Fix HumanEntity#drop not updating the client inv
|
||||
|
||||
== AT ==
|
||||
public net.minecraft.server.level.ServerPlayer containerSynchronizer
|
||||
|
||||
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
|
||||
index 11a06cd0a9cee01107941a2294fbcb493a11ab63..e54574c60c5cbc4e083c4ca11e0b7dd49bd03478 100644
|
||||
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
|
||||
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
|
||||
@@ -749,8 +749,15 @@ public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity {
|
||||
// Paper end
|
||||
@Override
|
||||
public boolean dropItem(boolean dropAll) {
|
||||
- if (!(this.getHandle() instanceof ServerPlayer)) return false;
|
||||
- return ((ServerPlayer) this.getHandle()).drop(dropAll);
|
||||
+ // Paper start - notify client of remote slot change
|
||||
+ if (!(this.getHandle() instanceof ServerPlayer player)) return false;
|
||||
+ boolean success = player.drop(dropAll);
|
||||
+ if (!success) return false;
|
||||
+ final net.minecraft.world.entity.player.Inventory inv = player.getInventory();
|
||||
+ final java.util.OptionalInt optionalSlot = player.containerMenu.findSlot(inv, inv.selected);
|
||||
+ optionalSlot.ifPresent(slot -> player.containerSynchronizer.sendSlotChange(player.containerMenu, slot, inv.getSelected()));
|
||||
+ return true;
|
||||
+ // Paper end
|
||||
}
|
||||
|
||||
@Override
|
In neuem Issue referenzieren
Einen Benutzer sperren