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Portal changes.

Dieser Commit ist enthalten in:
Tahg 2011-06-08 13:40:40 -04:00 committet von EvilSeph
Ursprung 8b49a945c2
Commit 5296f97cde
6 geänderte Dateien mit 80 neuen und 68 gelöschten Zeilen

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@ -14,6 +14,7 @@ import org.bukkit.entity.Vehicle;
import org.bukkit.event.vehicle.VehicleBlockCollisionEvent;
import org.bukkit.event.vehicle.VehicleExitEvent;
import org.bukkit.craftbukkit.CraftServer;
import org.bukkit.craftbukkit.CraftWorld;
import org.bukkit.craftbukkit.entity.CraftPlayer;
import org.bukkit.event.entity.EntityCombustEvent;
import org.bukkit.event.entity.EntityDamageByBlockEvent;
@ -750,7 +751,13 @@ public abstract class Entity {
}
public void a(World world) {
this.world = world;
// CraftBukkit start
if(world == null) {
this.die();
this.world = ((CraftWorld)Bukkit.getServer().getWorlds().get(0)).getHandle();
}
else this.world = world;
// CraftBukkit end
}
public void setLocation(double d0, double d1, double d2, float f, float f1) {
@ -909,6 +916,8 @@ public abstract class Entity {
}
public void e(NBTTagCompound nbttagcompound) {
// CraftBukkit - reset world
a(((CraftWorld)Bukkit.getServer().getWorld(nbttagcompound.getString("World"))).getHandle());
NBTTagList nbttaglist = nbttagcompound.l("Pos");
NBTTagList nbttaglist1 = nbttagcompound.l("Motion");
NBTTagList nbttaglist2 = nbttagcompound.l("Rotation");

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@ -38,6 +38,7 @@ public abstract class EntityHuman extends EntityLiving {
// CraftBukkit start
public boolean sleeping;
public boolean fauxSleeping;
public String spawnWorld;
// CraftBukkit end
public ChunkCoordinates A;
public int sleepTicks; // CraftBukkit - private -> public
@ -340,6 +341,8 @@ public abstract class EntityHuman extends EntityLiving {
this.a(true, true, false);
}
this.spawnWorld = nbttagcompound.getString("SpawnWorld"); // CraftBukkit
if (nbttagcompound.hasKey("SpawnX") && nbttagcompound.hasKey("SpawnY") && nbttagcompound.hasKey("SpawnZ")) {
this.b = new ChunkCoordinates(nbttagcompound.e("SpawnX"), nbttagcompound.e("SpawnY"), nbttagcompound.e("SpawnZ"));
}
@ -355,6 +358,7 @@ public abstract class EntityHuman extends EntityLiving {
nbttagcompound.a("SpawnX", this.b.x);
nbttagcompound.a("SpawnY", this.b.y);
nbttagcompound.a("SpawnZ", this.b.z);
nbttagcompound.setString("SpawnWorld", this.spawnWorld); // CraftBukkit
}
}

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@ -7,6 +7,7 @@ import java.util.Set;
// CraftBukkit start
import java.util.ArrayList;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Server;
@ -62,6 +63,26 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
public void a(World world) {
super.a(world);
// CraftBukkit - world fallback code, either respawn location or global spawn
if(world == null) {
dead = false;
ChunkCoordinates position = null;
if (!spawnWorld.isEmpty()) {
CraftWorld cw = (CraftWorld)Bukkit.getServer().getWorld(spawnWorld);
if (cw != null) {
world = cw.getHandle();
position = M();
}
}
if (world == null) {
world = ((CraftWorld)Bukkit.getServer().getWorlds().get(0)).getHandle();
position = world.getSpawn();
}
this.world = world;
setPosition(position.x, position.y, position.z);
}
this.dimension = ((WorldServer)this.world).dimension;
// CraftBukkit end
this.itemInWorldManager = new ItemInWorldManager((WorldServer) world);
this.itemInWorldManager.player = this;
}

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@ -83,9 +83,9 @@ public class NetLoginHandler extends NetHandler {
if (entityplayer != null) {
this.server.serverConfigurationManager.b(entityplayer);
entityplayer.a((World) this.server.a(entityplayer.dimension));
// entityplayer.a((World) this.server.a(entityplayer.dimension)); // CraftBukkit - set by Entity
a.info(this.b() + " logged in with entity id " + entityplayer.id + " at (" + entityplayer.locX + ", " + entityplayer.locY + ", " + entityplayer.locZ + ")");
WorldServer worldserver = this.server.a(entityplayer.dimension);
WorldServer worldserver = (WorldServer) entityplayer.world; // CraftBukkit
ChunkCoordinates chunkcoordinates = worldserver.getSpawn();
NetServerHandler netserverhandler = new NetServerHandler(this.server, this.networkManager, entityplayer);

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@ -194,87 +194,65 @@ public class ServerConfigurationManager {
}
}
return new EntityPlayer(this.server, this.server.a(0), s, new ItemInWorldManager(this.server.a(0)));
return entity;
// CraftBukkit end
}
// CraftBukkit start
public EntityPlayer a(EntityPlayer entityplayer, int i) {
return a(entityplayer, i, true);
return a(entityplayer, i, null);
}
public EntityPlayer a(EntityPlayer entityplayer, int i, boolean spawn) {
public EntityPlayer a(EntityPlayer entityplayer, int i, Location location) {
this.server.b(entityplayer.dimension).trackPlayer(entityplayer);
this.server.b(entityplayer.dimension).untrackEntity(entityplayer);
this.a(entityplayer.dimension).removePlayer(entityplayer);
this.players.remove(entityplayer);
this.server.a(entityplayer.dimension).removeEntity(entityplayer);
ChunkCoordinates chunkcoordinates = entityplayer.M();
entityplayer.dimension = i;
EntityPlayer entityplayer1 = new EntityPlayer(this.server, this.server.a(entityplayer.dimension), entityplayer.name, new ItemInWorldManager(this.server.a(entityplayer.dimension)));
entityplayer1.id = entityplayer.id;
entityplayer1.netServerHandler = entityplayer.netServerHandler;
entityplayer1.netServerHandler.player = entityplayer1;
WorldServer worldserver = this.server.a(entityplayer.dimension);
entityplayer1.dimension = i;
entityplayer1.displayName = entityplayer.displayName;
entityplayer1.compassTarget = entityplayer.compassTarget;
entityplayer1.fauxSleeping = entityplayer.fauxSleeping;
if (spawn) {
if(chunkcoordinates != null) {
ChunkCoordinates chunkcoordinates1 = EntityHuman.getBed(this.server.a(entityplayer.dimension), chunkcoordinates);
if (location == null) {
ChunkCoordinates chunkcoordinates = entityplayer.M();
CraftWorld cw = (CraftWorld) this.server.server.getWorld(entityplayer.spawnWorld);
if(cw != null && chunkcoordinates != null) {
ChunkCoordinates chunkcoordinates1 = EntityHuman.getBed(cw.getHandle(), chunkcoordinates);
if (chunkcoordinates1 != null) {
entityplayer1.setPositionRotation((double) ((float) chunkcoordinates1.x + 0.5F), (double) ((float) chunkcoordinates1.y + 0.1F), (double) ((float) chunkcoordinates1.z + 0.5F), 0.0F, 0.0F);
entityplayer1.a(chunkcoordinates);
location = new Location(cw, chunkcoordinates.x, chunkcoordinates.y, chunkcoordinates.z);
} else {
entityplayer1.netServerHandler.sendPacket(new Packet70Bed(0));
entityplayer.netServerHandler.sendPacket(new Packet70Bed(0));
}
}
if (location == null) {
cw = (CraftWorld) this.server.server.getWorlds().get(0);
chunkcoordinates = cw.getHandle().getSpawn();
location = new Location(cw, chunkcoordinates.x, chunkcoordinates.y, chunkcoordinates.z);
}
Player respawnPlayer = cserver.getPlayer(entityplayer);
Location respawnLocation = new Location(cserver.getPlayer(entityplayer1).getWorld(), entityplayer1.locX, entityplayer1.locY, entityplayer1.locZ, entityplayer1.yaw, entityplayer1.pitch);
PlayerRespawnEvent respawnEvent = new PlayerRespawnEvent(respawnPlayer, respawnLocation);
PlayerRespawnEvent respawnEvent = new PlayerRespawnEvent(respawnPlayer, location);
cserver.getPluginManager().callEvent(respawnEvent);
worldserver = ((CraftWorld)respawnEvent.getRespawnLocation().getWorld()).getHandle();
entityplayer1.locX = respawnEvent.getRespawnLocation().getX();
entityplayer1.locY = respawnEvent.getRespawnLocation().getY();
entityplayer1.locZ = respawnEvent.getRespawnLocation().getZ();
entityplayer1.yaw = respawnEvent.getRespawnLocation().getYaw();
entityplayer1.pitch = respawnEvent.getRespawnLocation().getPitch();
}
else {
entityplayer1.setPositionRotation(entityplayer.locX, entityplayer.locY, entityplayer.locZ, entityplayer.yaw, entityplayer.pitch);
entityplayer1.inventory = entityplayer.inventory;
entityplayer1.activeContainer = entityplayer.activeContainer;
entityplayer1.defaultContainer = entityplayer.defaultContainer;
entityplayer1.health = entityplayer.health;
location = respawnEvent.getRespawnLocation();
entityplayer.health = 20;
} else {
location.setWorld(this.server.a(i).getWorld());
}
WorldServer worldserver = ((CraftWorld)location.getWorld()).getHandle();
worldserver.chunkProviderServer.getChunkAt((int) entityplayer.locX >> 4, (int) entityplayer.locZ >> 4);
worldserver.chunkProviderServer.getChunkAt((int) entityplayer1.locX >> 4, (int) entityplayer1.locZ >> 4);
while (worldserver.getEntities(entityplayer1, entityplayer1.boundingBox).size() != 0) {
entityplayer1.setPosition(entityplayer1.locX, entityplayer1.locY + 1.0D, entityplayer1.locZ);
while (worldserver.getEntities(entityplayer, entityplayer.boundingBox).size() != 0) {
entityplayer.setPosition(entityplayer.locX, entityplayer.locY + 1.0D, entityplayer.locZ);
}
byte actualDimension = (byte) (worldserver.getWorld().getEnvironment().getId());
entityplayer1.netServerHandler.sendPacket(new Packet9Respawn((byte) (actualDimension >= 0 ? -1 : 0))); // CraftBukkit
entityplayer1.netServerHandler.sendPacket(new Packet9Respawn(actualDimension)); // CraftBukkit
entityplayer.netServerHandler.sendPacket(new Packet9Respawn((byte) (actualDimension >= 0 ? -1 : 0)));
entityplayer.netServerHandler.sendPacket(new Packet9Respawn(actualDimension));
entityplayer.a(worldserver);
entityplayer.dead = false;
entityplayer.netServerHandler.teleport(location);
this.a(entityplayer, worldserver);
this.a(entityplayer.dimension).addPlayer(entityplayer);
worldserver.addEntity(entityplayer);
this.players.add(entityplayer);
this.g(entityplayer);
entityplayer.w();
return entityplayer;
// CraftBukkit end
entityplayer1.netServerHandler.a(entityplayer1.locX, entityplayer1.locY, entityplayer1.locZ, entityplayer1.yaw, entityplayer1.pitch);
this.a(entityplayer1, worldserver);
this.a(entityplayer1.dimension).addPlayer(entityplayer1);
worldserver.addEntity(entityplayer1);
this.players.add(entityplayer1);
if (spawn) entityplayer1.syncInventory(); // CraftBukkit
entityplayer1.a(entityplayer1.activeContainer);
entityplayer1.w();
return entityplayer1;
}
// CraftBukkit - changed signature
@ -295,8 +273,6 @@ public class ServerConfigurationManager {
// entityplayer.netServerHandler.sendPacket(new Packet9Respawn((byte) ((WorldServer)entityplayer.world).getWorld().getEnvironment().getId()));
// Craftbukkit end
worldserver.removeEntity(entityplayer);
entityplayer.dead = false;
double d0 = entityplayer.locX;
double d1 = entityplayer.locZ;
double d2 = 8.0D;
@ -332,7 +308,8 @@ public class ServerConfigurationManager {
this.a(entityplayer, worldserver1);
this.g(entityplayer);
*/ // CraftBukkit end
return a(entityplayer, b0, false);
// CraftBukkit - defer for actual teleportation
return a(entityplayer, b0, new Location(null, entityplayer.locX, entityplayer.locY, entityplayer.locZ));
}
public void b() {

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@ -170,12 +170,13 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
WorldServer newWorld = ((CraftWorld)location.getWorld()).getHandle();
ServerConfigurationManager manager = server.getHandle();
EntityPlayer entity = getHandle();
boolean successfulTeleport = entity.netServerHandler.teleport(location);
if (oldWorld != newWorld && successfulTeleport) {
this.entity = manager.a(entity, newWorld.dimension, false);
if (oldWorld != newWorld) {
manager.a(entity, newWorld.dimension, location);
return true; //best guess
} else {
return entity.netServerHandler.teleport(location);
}
return successfulTeleport;
}
public void setSneaking(boolean sneak) {