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Fixed isChunkInUse()

Dieser Commit ist enthalten in:
Raphfrk 2011-03-02 18:50:39 +00:00 committet von Dinnerbone
Ursprung 44c25340dc
Commit 528b9b2e09

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@ -162,11 +162,11 @@ public class CraftWorld implements World {
// This is larger than the distance of loaded chunks that actually surround a player // This is larger than the distance of loaded chunks that actually surround a player
// The player is the center of a 21x21 chunk grid, so the edge is 10 chunks (160 blocks) away from the player // The player is the center of a 21x21 chunk grid, so the edge is 10 chunks (160 blocks) away from the player
if (Math.abs(loc.getBlockX() - (x << 4)) <= 256 && Math.abs(loc.getBlockZ() - (z << 4)) <= 256) { if (Math.abs(loc.getBlockX() - (x << 4)) <= 256 && Math.abs(loc.getBlockZ() - (z << 4)) <= 256) {
return false;
}
}
return true; return true;
} }
}
return false;
}
public boolean loadChunk(int x, int z, boolean generate) { public boolean loadChunk(int x, int z, boolean generate) {
if (generate) { if (generate) {