Merge pull request #153 from kashike/feature/slot
Access items by EquipmentSlot
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Commit
5108183346
36
Spigot-API-Patches/0028-Access-items-by-EquipmentSlot.patch
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36
Spigot-API-Patches/0028-Access-items-by-EquipmentSlot.patch
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@ -0,0 +1,36 @@
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From df17741c376cfdac8301e64a9dc9a956e75ae5f1 Mon Sep 17 00:00:00 2001
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From: Jedediah Smith <jedediah@silencegreys.com>
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Date: Sun, 20 Mar 2016 06:44:49 -0400
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Subject: [PATCH] Access items by EquipmentSlot
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diff --git a/src/main/java/org/bukkit/inventory/PlayerInventory.java b/src/main/java/org/bukkit/inventory/PlayerInventory.java
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index 557cc04..799f150 100644
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--- a/src/main/java/org/bukkit/inventory/PlayerInventory.java
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+++ b/src/main/java/org/bukkit/inventory/PlayerInventory.java
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@@ -211,4 +211,22 @@ public interface PlayerInventory extends Inventory {
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public int clear(int id, int data);
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public HumanEntity getHolder();
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+
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+ // Paper start
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+ /**
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+ * Gets the {@link ItemStack} found in the slot.
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+ *
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+ * @param slot The slot
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+ * @return The item stack in the slot
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+ */
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+ ItemStack getItem(EquipmentSlot slot);
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+
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+ /**
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+ * Sets the {@link ItemStack} at the given {@link EquipmentSlot}.
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+ *
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+ * @param slot The slot for the stack
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+ * @param stack The item stack to set
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+ */
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+ void setItem(EquipmentSlot slot, ItemStack stack);
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+ // Paper end
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}
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--
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2.7.4
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68
Spigot-Server-Patches/0112-Access-items-by-EquipmentSlot.patch
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68
Spigot-Server-Patches/0112-Access-items-by-EquipmentSlot.patch
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@ -0,0 +1,68 @@
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From 05a7b0cbf7f16e5868a57af9417e646aa62f2870 Mon Sep 17 00:00:00 2001
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From: Jedediah Smith <jedediah@silencegreys.com>
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Date: Sun, 20 Mar 2016 06:45:01 -0400
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Subject: [PATCH] Access items by EquipmentSlot
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diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryPlayer.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryPlayer.java
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index 0902386..19662da 100644
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--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryPlayer.java
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@@ -268,4 +268,54 @@ public class CraftInventoryPlayer extends CraftInventory implements org.bukkit.i
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public void setBootsDropChance(float chance) {
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throw new UnsupportedOperationException();
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}
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+
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+ // Paper start
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+ @Override
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+ public ItemStack getItem(org.bukkit.inventory.EquipmentSlot slot) {
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+ Preconditions.checkNotNull(slot, "slot");
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+ switch (slot) {
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+ case HAND:
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+ return this.getItemInMainHand();
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+ case OFF_HAND:
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+ return this.getItemInOffHand();
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+ case HEAD:
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+ return this.getHelmet();
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+ case CHEST:
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+ return this.getChestplate();
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+ case LEGS:
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+ return this.getLeggings();
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+ case FEET:
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+ return this.getBoots();
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+ }
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+
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+ throw new UnsupportedOperationException(slot.name());
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+ }
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+
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+ @Override
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+ public void setItem(org.bukkit.inventory.EquipmentSlot slot, ItemStack stack) {
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+ Preconditions.checkNotNull(slot, "slot");
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+ switch (slot) {
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+ case HAND:
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+ this.setItemInMainHand(stack);
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+ return;
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+ case OFF_HAND:
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+ this.setItemInOffHand(stack);
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+ return;
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+ case HEAD:
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+ this.setHelmet(stack);
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+ return;
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+ case CHEST:
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+ this.setChestplate(stack);
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+ return;
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+ case LEGS:
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+ this.setLeggings(stack);
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+ return;
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+ case FEET:
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+ this.setBoots(stack);
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+ return;
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+ }
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+
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+ throw new UnsupportedOperationException(slot.name());
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+ }
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+ // Paper end
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}
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--
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2.7.4
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