Re-add the Fix ConcurrentModificationException while being idle kicked in a vehicle patch
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@ -0,0 +1,54 @@
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From 6a1f414ca1faf1148d0a2d0db1916ff043b3a834 Mon Sep 17 00:00:00 2001
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From: Thinkofdeath <thethinkofdeath@gmail.com>
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Date: Tue, 14 Jan 2014 20:11:25 +0000
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Subject: [PATCH] Fix ConcurrentModificationException while being idle kicked
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in a vehicle
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index d0d9ea9..97486db 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -1045,23 +1045,24 @@ public abstract class World implements IBlockAccess {
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this.players.remove(entity);
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this.everyoneSleeping();
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}
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-
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- int i = entity.ai;
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- int j = entity.ak;
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-
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- if (entity.ah && this.isChunkLoaded(i, j)) {
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- this.getChunkAt(i, j).b(entity);
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- }
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-
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- // CraftBukkit start - Decrement loop variable field if we've already ticked this entity
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- int index = this.entityList.indexOf(entity);
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- if (index != -1) {
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- if (index <= this.tickPosition) {
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- this.tickPosition--;
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+ // Spigot start
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+ if (!guardEntityList) { // It will get removed after the tick if we are ticking
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+ int i = entity.ai;
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+ int j = entity.ak;
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+ if (entity.ah && this.isChunkLoaded(i, j)) {
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+ this.getChunkAt(i, j).b(entity);
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}
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- this.entityList.remove(index);
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+ // CraftBukkit start - Decrement loop variable field if we've already ticked this entity
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+ int index = this.entityList.indexOf(entity);
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+ if (index != -1) {
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+ if (index <= this.tickPosition) {
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+ this.tickPosition--;
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+ }
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+ this.entityList.remove(index);
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+ }
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+ // CraftBukkit end
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}
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- // CraftBukkit end
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+ // Spigot end
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this.b(entity);
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}
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--
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1.8.5.2.msysgit.0
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