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Implementation of BlockBreakEvent

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Meaglin 2011-02-01 18:06:17 +01:00 committet von Erik Broes
Ursprung 9715e77852
Commit 4a4b67cc42

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@ -1,5 +1,10 @@
package net.minecraft.server;
// CraftBukkit start
import org.bukkit.craftbukkit.CraftServer;
import org.bukkit.event.block.BlockBreakEvent;
// CraftBukkit end
public class ItemInWorldManager {
private World b;
@ -79,6 +84,21 @@ public class ItemInWorldManager {
}
public boolean c(int i, int j, int k) {
//CraftBukkit start
if (this.a instanceof EntityPlayer){
CraftServer server = ((WorldServer) this.b).getServer();
org.bukkit.block.Block block = ((WorldServer) this.b).getWorld().getBlockAt(i, j, k);
org.bukkit.entity.Player player = (org.bukkit.entity.Player) this.a.getBukkitEntity();
BlockBreakEvent event = new BlockBreakEvent(block,player);
server.getPluginManager().callEvent(event);
if (event.isCancelled()){
return true;
}
}
//CraftBukkit end
int l = this.b.getTypeId(i, j, k);
int i1 = this.b.getData(i, j, k);
boolean flag = this.b(i, j, k);