Made PlayerPortalEvent fire when leaving The End. Fixes BUKKIT-478
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Ursprung
f26fbc3bf3
Commit
43a00954f5
@ -12,6 +12,7 @@ import java.util.HashSet;
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import java.util.Timer;
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import java.util.TimerTask;
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import org.bukkit.Bukkit;
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import org.bukkit.ChatColor;
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import org.bukkit.craftbukkit.ChunkCompressionThread;
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import org.bukkit.Location;
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@ -41,6 +42,7 @@ import org.bukkit.event.player.PlayerMoveEvent;
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import org.bukkit.event.player.PlayerTeleportEvent;
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import org.bukkit.event.player.PlayerToggleSneakEvent;
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import org.bukkit.event.player.PlayerToggleSprintEvent;
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import org.bukkit.event.player.PlayerPortalEvent;
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import org.bukkit.event.Event.Result;
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import org.bukkit.event.inventory.*;
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import org.bukkit.event.inventory.InventoryType.SlotType;
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@ -1093,8 +1095,14 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
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// CraftBukkit start
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CraftWorld cworld = (CraftWorld) this.server.getWorlds().get(0);
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ChunkCoordinates chunkcoordinates = cworld.getHandle().getSpawn();
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Location location = new Location(cworld, chunkcoordinates.x + 0.5, chunkcoordinates.y, chunkcoordinates.z + 0.5);
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this.player = this.minecraftServer.serverConfigurationManager.moveToWorld(this.player, 0, true, location);
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Location toLocation = new Location(cworld, chunkcoordinates.x + 0.5, chunkcoordinates.y, chunkcoordinates.z + 0.5);
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org.bukkit.craftbukkit.PortalTravelAgent pta = new org.bukkit.craftbukkit.PortalTravelAgent();
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PlayerPortalEvent event = new PlayerPortalEvent(this.player.getBukkitEntity(), this.player.getBukkitEntity().getLocation(), toLocation, pta, PlayerPortalEvent.TeleportCause.END_PORTAL);
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event.useTravelAgent(false);
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Bukkit.getServer().getPluginManager().callEvent(event);
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this.player = this.minecraftServer.serverConfigurationManager.moveToWorld(this.player, 0, true, event.getTo());
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// CraftBukkit end
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} else {
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if (this.player.getHealth() > 0) {
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