Added 'generate-structure' setting support and WorldCreator property.
Fixes BUKKIT-655 and BUKKIT-592
Dieser Commit ist enthalten in:
Ursprung
f1a35effb0
Commit
3a419481ea
@ -217,6 +217,7 @@ public class MinecraftServer implements Runnable, ICommandListener, IMinecraftSe
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j = WorldSettings.a(j);
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j = WorldSettings.a(j);
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log.info("Default game type: " + j);
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log.info("Default game type: " + j);
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// CraftBukkit start (+ removed worldsettings and servernbtmanager)
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// CraftBukkit start (+ removed worldsettings and servernbtmanager)
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boolean generateStructures = this.propertyManager.getBoolean("generate-structures", true);
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int worldCount = 3;
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int worldCount = 3;
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for (int k = 0; k < worldCount; ++k) {
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for (int k = 0; k < worldCount; ++k) {
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@ -244,7 +245,7 @@ public class MinecraftServer implements Runnable, ICommandListener, IMinecraftSe
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String name = (dimension == 0) ? s : s + "_" + worldType;
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String name = (dimension == 0) ? s : s + "_" + worldType;
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ChunkGenerator gen = this.server.getGenerator(name);
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ChunkGenerator gen = this.server.getGenerator(name);
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WorldSettings settings = new WorldSettings(i, j, true, false, worldtype);
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WorldSettings settings = new WorldSettings(i, j, generateStructures, false, worldtype);
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if (k == 0) {
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if (k == 0) {
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world = new WorldServer(this, new ServerNBTManager(server.getWorldContainer(), s, true), s, dimension, settings, org.bukkit.World.Environment.getEnvironment(dimension), gen); // CraftBukkit
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world = new WorldServer(this, new ServerNBTManager(server.getWorldContainer(), s, true), s, dimension, settings, org.bukkit.World.Environment.getEnvironment(dimension), gen); // CraftBukkit
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@ -521,6 +521,7 @@ public final class CraftServer implements Server {
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File folder = new File(getWorldContainer(), name);
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File folder = new File(getWorldContainer(), name);
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World world = getWorld(name);
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World world = getWorld(name);
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WorldType type = WorldType.a(creator.type().getName());
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WorldType type = WorldType.a(creator.type().getName());
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boolean generateStructures = creator.generateStructures();
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if (world != null) {
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if (world != null) {
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return world;
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return world;
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@ -552,7 +553,8 @@ public final class CraftServer implements Server {
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}
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}
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} while(used);
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} while(used);
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boolean hardcore = false;
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boolean hardcore = false;
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WorldServer internal = new WorldServer(console, new ServerNBTManager(getWorldContainer(), name, true), name, dimension, new WorldSettings(creator.seed(), getDefaultGameMode().getValue(), true, hardcore, type), creator.environment(), generator);
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WorldServer internal = new WorldServer(console, new ServerNBTManager(getWorldContainer(), name, true), name, dimension, new WorldSettings(creator.seed(), getDefaultGameMode().getValue(), generateStructures, hardcore, type), creator.environment(), generator);
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if (!(worlds.containsKey(name.toLowerCase()))) {
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if (!(worlds.containsKey(name.toLowerCase()))) {
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return null;
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return null;
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@ -978,4 +978,8 @@ public class CraftWorld implements World {
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public org.bukkit.WorldType getWorldType() {
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public org.bukkit.WorldType getWorldType() {
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return org.bukkit.WorldType.getByName(world.getWorldData().getType().name());
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return org.bukkit.WorldType.getByName(world.getWorldData().getType().name());
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}
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}
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public boolean canGenerateStructures() {
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return world.getWorldData().o();
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}
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}
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}
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