SPIGOT-102: Fix the player being teleported up 1.62 blocks on cancelling the PlayerMoveEvent
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Ursprung
2422099346
Commit
37102a0c16
@ -1,5 +1,5 @@
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--- ../work/decompile-8eb82bde//net/minecraft/server/PlayerConnection.java 2014-11-30 12:10:17.417157726 +0000
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+++ src/main/java/net/minecraft/server/PlayerConnection.java 2014-11-30 12:10:10.193157886 +0000
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--- ../work/decompile-8eb82bde//net/minecraft/server/PlayerConnection.java 2014-12-02 20:39:19.177600755 +0000
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+++ src/main/java/net/minecraft/server/PlayerConnection.java 2014-12-02 20:38:47.001601469 +0000
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@@ -16,6 +16,48 @@
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import org.apache.logging.log4j.LogManager;
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import org.apache.logging.log4j.Logger;
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@ -198,7 +198,7 @@
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+
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+ // If the event is cancelled we move the player back to their old location.
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+ if (event.isCancelled()) {
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+ this.player.playerConnection.sendPacket(new PacketPlayOutPosition(from.getX(), from.getY() + 1.6200000047683716D, from.getZ(), from.getYaw(), from.getPitch(), Collections.emptySet()));
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+ this.player.playerConnection.sendPacket(new PacketPlayOutPosition(from.getX(), from.getY(), from.getZ(), from.getYaw(), from.getPitch(), Collections.emptySet()));
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+ return;
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+ }
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+
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