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Fixed players not receiving movement packets after trying to leave The End. Fixes BUKKIT-289.

Dieser Commit ist enthalten in:
EvilSeph 2011-12-12 02:51:12 -05:00
Ursprung d7d48d8229
Commit 322330e942

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@ -9,6 +9,7 @@ import org.bukkit.ChatColor;
import org.bukkit.craftbukkit.ChunkCompressionThread;
import org.bukkit.Location;
import org.bukkit.command.CommandException;
import org.bukkit.craftbukkit.CraftWorld;
import org.bukkit.craftbukkit.block.CraftBlock;
import org.bukkit.craftbukkit.entity.CraftPlayer;
import org.bukkit.craftbukkit.event.CraftEventFactory;
@ -924,7 +925,10 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
public void a(Packet9Respawn packet9respawn) {
if (this.player.j) {
this.player = this.minecraftServer.serverConfigurationManager.moveToWorld(this.player, 0, true);
CraftWorld cworld = (CraftWorld) this.server.getWorlds().get(0);
ChunkCoordinates chunkcoordinates = cworld.getHandle().getSpawn();
Location location = new Location(cworld, chunkcoordinates.x + 0.5, chunkcoordinates.y, chunkcoordinates.z + 0.5);
this.player = this.minecraftServer.serverConfigurationManager.moveToWorld(this.player, 0, true, location);
} else {
if (this.player.getHealth() > 0) {
return;
@ -932,7 +936,10 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
this.player = this.minecraftServer.serverConfigurationManager.moveToWorld(this.player, 0, false);
}
this.getPlayer().setHandle(this.player); // CraftBukkit
// CraftBukkit start
this.getPlayer().setHandle(this.player);
this.player.j = false; // allow the player to receive movement packets again.
// CraftBukkit end
}
public void a(Packet101CloseWindow packet101closewindow) {