Implementation of LivingEntity maximumNoDamageTicks, noDamageTicks, lastDamage
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267e745212
Commit
3129348866
@ -61,7 +61,7 @@ public abstract class EntityLiving extends Entity {
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protected double ap;
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protected double aq;
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float ar = 0.0F;
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protected int lastDamage = 0;
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public int lastDamage = 0; // CraftBukkit protected -> public
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protected int at = 0;
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protected float au;
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protected float av;
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@ -179,4 +179,28 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
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loc.setY(loc.getY() + getEyeHeight());
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return loc;
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}
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public int getMaximumNoDamageTicks() {
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return getHandle().maxNoDamageTicks;
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}
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public void setMaximumNoDamageTicks(int ticks) {
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getHandle().maxNoDamageTicks = ticks;
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}
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public int getLastDamage() {
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return getHandle().lastDamage;
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}
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public void setLastDamage(int damage) {
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getHandle().lastDamage = damage;
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}
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public int getNoDamageTicks() {
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return getHandle().noDamageTicks;
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}
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public void setNoDamageTicks(int ticks) {
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getHandle().noDamageTicks = ticks;
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}
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}
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