Added internal MC support for multiple worlds
Dieser Commit ist enthalten in:
Ursprung
9e7991ab52
Commit
2be5181b0c
@ -158,8 +158,11 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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if (flag) {
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this.f.remove(chunkcoordintpair);
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this.a.b((Packet) (new Packet51MapChunk(chunkcoordintpair.a * 16, 0, chunkcoordintpair.b * 16, 16, 128, 16, this.b.e)));
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List list = this.b.e.d(chunkcoordintpair.a * 16, 0, chunkcoordintpair.b * 16, chunkcoordintpair.a * 16 + 16, 128, chunkcoordintpair.b * 16 + 16);
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// Craftbukkit start
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this.a.b((Packet) (new Packet51MapChunk(chunkcoordintpair.a * 16, 0, chunkcoordintpair.b * 16, 16, 128, 16, this.world)));
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List list = ((WorldServer)world).d(chunkcoordintpair.a * 16, 0, chunkcoordintpair.b * 16, chunkcoordintpair.a * 16 + 16, 128, chunkcoordintpair.b * 16 + 16);
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// Craftbukkit end
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for (int j = 0; j < list.size(); ++j) {
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this.a((TileEntity) list.get(j));
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152
src/main/java/net/minecraft/server/EntityTracker.java
Normale Datei
152
src/main/java/net/minecraft/server/EntityTracker.java
Normale Datei
@ -0,0 +1,152 @@
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package net.minecraft.server;
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import java.util.ArrayList;
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import java.util.HashSet;
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import java.util.Iterator;
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import java.util.Set;
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public class EntityTracker {
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private Set a = new HashSet();
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private EntityList b = new EntityList();
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private MinecraftServer c;
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private int d;
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public EntityTracker(MinecraftServer minecraftserver) {
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this.c = minecraftserver;
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this.d = minecraftserver.f.a();
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}
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public void a(Entity entity) {
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if (entity instanceof EntityPlayer) {
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this.a(entity, 512, 2);
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EntityPlayer entityplayer = (EntityPlayer) entity;
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Iterator iterator = this.a.iterator();
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while (iterator.hasNext()) {
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EntityTrackerEntry entitytrackerentry = (EntityTrackerEntry) iterator.next();
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if (entitytrackerentry.a != entityplayer) {
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entitytrackerentry.b(entityplayer);
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}
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}
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} else if (entity instanceof EntityFish) {
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this.a(entity, 64, 5, true);
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} else if (entity instanceof EntityArrow) {
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this.a(entity, 64, 5, true);
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} else if (entity instanceof EntitySnowball) {
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this.a(entity, 64, 5, true);
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} else if (entity instanceof EntityEgg) {
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this.a(entity, 64, 5, true);
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} else if (entity instanceof EntityItem) {
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this.a(entity, 64, 20, true);
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} else if (entity instanceof EntityMinecart) {
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this.a(entity, 160, 5, true);
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} else if (entity instanceof EntityBoat) {
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this.a(entity, 160, 5, true);
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} else if (entity instanceof EntitySquid) {
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this.a(entity, 160, 3, true);
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} else if (entity instanceof IAnimal) {
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this.a(entity, 160, 3);
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} else if (entity instanceof EntityTNTPrimed) {
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this.a(entity, 160, 10, true);
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} else if (entity instanceof EntityFallingSand) {
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this.a(entity, 160, 20, true);
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} else if (entity instanceof EntityPainting) {
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this.a(entity, 160, Integer.MAX_VALUE, false);
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}
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}
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public void a(Entity entity, int i, int j) {
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this.a(entity, i, j, false);
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}
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public void a(Entity entity, int i, int j, boolean flag) {
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if (i > this.d) {
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i = this.d;
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}
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if (this.b.b(entity.id)) {
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throw new IllegalStateException("Entity is already tracked!");
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} else {
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EntityTrackerEntry entitytrackerentry = new EntityTrackerEntry(entity, i, j, flag);
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this.a.add(entitytrackerentry);
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this.b.a(entity.id, entitytrackerentry);
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entitytrackerentry.b(entity.world.d); // Craftbukkit
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}
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}
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public void b(Entity entity) {
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if (entity instanceof EntityPlayer) {
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EntityPlayer entityplayer = (EntityPlayer) entity;
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Iterator iterator = this.a.iterator();
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while (iterator.hasNext()) {
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EntityTrackerEntry entitytrackerentry = (EntityTrackerEntry) iterator.next();
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entitytrackerentry.a(entityplayer);
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}
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}
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EntityTrackerEntry entitytrackerentry1 = (EntityTrackerEntry) this.b.d(entity.id);
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if (entitytrackerentry1 != null) {
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this.a.remove(entitytrackerentry1);
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entitytrackerentry1.a();
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}
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}
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public void a() {
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ArrayList arraylist = new ArrayList();
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Iterator iterator = this.a.iterator();
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while (iterator.hasNext()) {
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EntityTrackerEntry entitytrackerentry = (EntityTrackerEntry) iterator.next();
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entitytrackerentry.a(entitytrackerentry.a.world.d); // Craftbukkit
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if (entitytrackerentry.m && entitytrackerentry.a instanceof EntityPlayer) {
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arraylist.add((EntityPlayer) entitytrackerentry.a);
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}
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}
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for (int i = 0; i < arraylist.size(); ++i) {
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EntityPlayer entityplayer = (EntityPlayer) arraylist.get(i);
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Iterator iterator1 = this.a.iterator();
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while (iterator1.hasNext()) {
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EntityTrackerEntry entitytrackerentry1 = (EntityTrackerEntry) iterator1.next();
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if (entitytrackerentry1.a != entityplayer) {
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entitytrackerentry1.b(entityplayer);
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}
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}
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}
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}
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public void a(Entity entity, Packet packet) {
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EntityTrackerEntry entitytrackerentry = (EntityTrackerEntry) this.b.a(entity.id);
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if (entitytrackerentry != null) {
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entitytrackerentry.a(packet);
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}
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}
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public void b(Entity entity, Packet packet) {
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EntityTrackerEntry entitytrackerentry = (EntityTrackerEntry) this.b.a(entity.id);
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if (entitytrackerentry != null) {
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entitytrackerentry.b(packet);
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}
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}
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public void a(EntityPlayer entityplayer) {
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Iterator iterator = this.a.iterator();
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while (iterator.hasNext()) {
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EntityTrackerEntry entitytrackerentry = (EntityTrackerEntry) iterator.next();
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entitytrackerentry.c(entityplayer);
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}
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}
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}
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@ -26,7 +26,7 @@ public class MinecraftServer implements ICommandListener, Runnable {
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public static HashMap b = new HashMap();
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public NetworkListenThread c;
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public PropertyManager d;
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public WorldServer e;
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//public WorldServer e;
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public ServerConfigurationManager f;
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private boolean o = true;
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public boolean g = false;
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@ -39,6 +39,7 @@ public class MinecraftServer implements ICommandListener, Runnable {
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public boolean l;
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public boolean m;
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public boolean n;
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public List<WorldServer> worlds = new ArrayList<WorldServer>();
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// Craftbukkit start - adds argument OptionSet
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public MinecraftServer(OptionSet options) {
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@ -109,11 +110,16 @@ public class MinecraftServer implements ICommandListener, Runnable {
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private void c(String s) {
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a.info("Preparing start region");
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this.e = new WorldServer(this, new File("."), s, this.d.a("hellworld", false) ? -1 : 0);
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this.e.a(new WorldManager(this));
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this.e.k = this.d.a("spawn-monsters", true) ? 1 : 0;
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this.e.a(this.d.a("spawn-monsters", true), this.m);
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this.f.a(this.e);
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// Craftbukkit start
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WorldServer world = new WorldServer(this, new File("."), s, this.d.a("hellworld", false) ? -1 : 0);
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world.a(new WorldManager(this, world));
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world.k = this.d.a("spawn-monsters", true) ? 1 : 0;
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world.a(this.d.a("spawn-monsters", true), this.m);
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this.f.a(world);
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worlds.add(world);
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// Craftbukkit end
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short short1 = 196;
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long i = System.currentTimeMillis();
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@ -133,12 +139,16 @@ public class MinecraftServer implements ICommandListener, Runnable {
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i = l;
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}
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this.e.A.d(this.e.spawnX + j >> 4, this.e.spawnZ + k >> 4);
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// Craftbukkit start
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for (WorldServer worldserver : worlds) {
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world.A.d(world.spawnX + j >> 4, world.spawnZ + k >> 4);
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while (this.e.d() && this.o) {
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while (world.d() && this.o) {
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;
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}
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}
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// Craftbukkit end
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}
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}
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this.e();
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@ -159,7 +169,12 @@ public class MinecraftServer implements ICommandListener, Runnable {
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private void f() {
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a.info("Saving chunks");
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this.e.a(true, (IProgressUpdate) null);
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// Craftbukkit start
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for (WorldServer world : worlds) {
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world.a(true, (IProgressUpdate) null);
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}
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// Craftbukkit end
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}
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private void g() {
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@ -173,7 +188,7 @@ public class MinecraftServer implements ICommandListener, Runnable {
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this.f.d();
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}
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if (this.e != null) {
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if (this.worlds.size() > 0) { // Craftbukkit
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this.f();
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}
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}
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@ -270,21 +285,31 @@ public class MinecraftServer implements ICommandListener, Runnable {
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AxisAlignedBB.a();
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Vec3D.a();
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++this.h;
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// Craftbukkit start
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if (this.h % 20 == 0) {
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this.f.a((Packet) (new Packet4UpdateTime(this.e.e)));
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for (int i = 0; i < this.f.b.size(); ++i) {
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EntityPlayer entityplayer = (EntityPlayer) this.f.b.get(i);
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entityplayer.a.b((Packet) (new Packet4UpdateTime(entityplayer.world.e)));
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}
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}
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this.e.f();
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for (WorldServer world : worlds) {
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world.f();
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// CraftBukkit start
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((CraftScheduler) server.getScheduler()).mainThreadHeartbeat(this.h);
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// CraftBukkit end
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while (this.e.d()) {
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while (world.d()) {
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;
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}
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this.e.c();
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;
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((CraftScheduler) server.getScheduler()).mainThreadHeartbeat(this.h);
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while (this.e.d()) {
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;
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world.c();
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}
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// Craftbukkit end
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this.c.a();
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this.f.b();
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this.k.a();
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@ -325,17 +350,32 @@ public class MinecraftServer implements ICommandListener, Runnable {
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this.o = false;
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} else if (s.toLowerCase().startsWith("save-all")) {
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this.a(s1, "Forcing save..");
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this.e.a(true, (IProgressUpdate) null);
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// Craftbukkit start -- save player data on save-all.
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// Craftbukkit start
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for (WorldServer world : worlds) {
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world.a(true, (IProgressUpdate) null);
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}
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this.f.d();
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// Craftbukkit end
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this.a(s1, "Save complete.");
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} else if (s.toLowerCase().startsWith("save-off")) {
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this.a(s1, "Disabling level saving..");
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this.e.C = true;
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// Craftbukkit start
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for (WorldServer world : worlds) {
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world.C = true;
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}
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// Craftbukkit end
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} else if (s.toLowerCase().startsWith("save-on")) {
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this.a(s1, "Enabling level saving..");
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this.e.C = false;
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// Craftbukkit start
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for (WorldServer world : worlds) {
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world.C = false;
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}
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// Craftbukkit end
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} else {
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String s2;
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118
src/main/java/net/minecraft/server/NetLoginHandler.java
Normale Datei
118
src/main/java/net/minecraft/server/NetLoginHandler.java
Normale Datei
@ -0,0 +1,118 @@
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package net.minecraft.server;
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import java.net.Socket;
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import java.util.Random;
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import java.util.logging.Logger;
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public class NetLoginHandler extends NetHandler {
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public static Logger a = Logger.getLogger("Minecraft");
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private static Random d = new Random();
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public NetworkManager b;
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public boolean c = false;
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private MinecraftServer e;
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private int f = 0;
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private String g = null;
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private Packet1Login h = null;
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private String i = "";
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public NetLoginHandler(MinecraftServer minecraftserver, Socket socket, String s) {
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this.e = minecraftserver;
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this.b = new NetworkManager(socket, s, this);
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this.b.d = 0;
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}
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public void a() {
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if (this.h != null) {
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this.b(this.h);
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this.h = null;
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}
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if (this.f++ == 600) {
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this.a("Took too long to log in");
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} else {
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this.b.a();
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}
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}
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public void a(String s) {
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try {
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a.info("Disconnecting " + this.b() + ": " + s);
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this.b.a((Packet) (new Packet255KickDisconnect(s)));
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this.b.c();
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this.c = true;
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} catch (Exception exception) {
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exception.printStackTrace();
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}
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}
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public void a(Packet2Handshake packet2handshake) {
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if (this.e.l) {
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this.i = Long.toHexString(d.nextLong());
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this.b.a((Packet) (new Packet2Handshake(this.i)));
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} else {
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this.b.a((Packet) (new Packet2Handshake("-")));
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}
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}
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public void a(Packet1Login packet1login) {
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this.g = packet1login.b;
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if (packet1login.a != 8) {
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if (packet1login.a > 8) {
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this.a("Outdated server!");
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} else {
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this.a("Outdated client!");
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}
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} else {
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if (!this.e.l) {
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this.b(packet1login);
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} else {
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(new ThreadLoginVerifier(this, packet1login)).start();
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}
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}
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}
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public void b(Packet1Login packet1login) {
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EntityPlayer entityplayer = this.e.f.a(this, packet1login.b, packet1login.c);
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if (entityplayer != null) {
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a.info(this.b() + " logged in with entity id " + entityplayer.id);
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NetServerHandler netserverhandler = new NetServerHandler(this.e, this.b, entityplayer);
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// Craftbukkit start
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netserverhandler.b((Packet) (new Packet1Login("", "", entityplayer.id, entityplayer.world.u, (byte) entityplayer.world.q.g)));
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netserverhandler.b((Packet) (new Packet6SpawnPosition(entityplayer.world.spawnX, entityplayer.world.spawnY, entityplayer.world.spawnZ)));
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this.e.f.a((Packet) (new Packet3Chat("§e" + entityplayer.name + " joined the game.")));
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this.e.f.a(entityplayer);
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netserverhandler.a(entityplayer.locX, entityplayer.locY, entityplayer.locZ, entityplayer.yaw, entityplayer.pitch);
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this.e.c.a(netserverhandler);
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netserverhandler.b((Packet) (new Packet4UpdateTime(entityplayer.world.e)));
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// Craftbukkit end
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|
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entityplayer.l();
|
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}
|
||||
|
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this.c = true;
|
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}
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public void a(String s, Object[] aobject) {
|
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a.info(this.b() + " lost connection");
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this.c = true;
|
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}
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public void a(Packet packet) {
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this.a("Protocol error");
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}
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public String b() {
|
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return this.g != null ? this.g + " [" + this.b.b().toString() + "]" : this.b.b().toString();
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}
|
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static String a(NetLoginHandler netloginhandler) {
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return netloginhandler.i;
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}
|
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|
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static Packet1Login a(NetLoginHandler netloginhandler, Packet1Login packet1login) {
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return netloginhandler.h = packet1login;
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}
|
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}
|
@ -156,7 +156,7 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
|
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this.e.motX = d5;
|
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this.e.motZ = d4;
|
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if (this.e.vehicle != null) {
|
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this.d.e.b(this.e.vehicle, true);
|
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((WorldServer)this.e.world).b(this.e.vehicle, true); // Craftbukkit
|
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}
|
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|
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if (this.e.vehicle != null) {
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@ -167,7 +167,7 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
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this.g = this.e.locX;
|
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this.h = this.e.locY;
|
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this.i = this.e.locZ;
|
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this.d.e.f(this.e);
|
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this.e.world.f(this.e);
|
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return;
|
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}
|
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|
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@ -210,7 +210,7 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
|
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double d6 = d2 - this.e.locY;
|
||||
double d7 = d3 - this.e.locZ;
|
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float f4 = 0.0625F;
|
||||
boolean flag = this.d.e.a(this.e, this.e.boundingBox.b().e((double) f4, (double) f4, (double) f4)).size() == 0;
|
||||
boolean flag = this.e.world.a(this.e, this.e.boundingBox.b().e((double) f4, (double) f4, (double) f4)).size() == 0; // Craftbukkit
|
||||
|
||||
this.e.c(d4, d6, d7);
|
||||
d4 = d1 - this.e.locX;
|
||||
@ -231,7 +231,7 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
|
||||
}
|
||||
|
||||
this.e.b(d1, d2, d3, f2, f3);
|
||||
boolean flag2 = this.d.e.a(this.e, this.e.boundingBox.b().e((double) f4, (double) f4, (double) f4)).size() == 0;
|
||||
boolean flag2 = this.e.world.a(this.e, this.e.boundingBox.b().e((double) f4, (double) f4, (double) f4)).size() == 0; // Craftbukkit
|
||||
|
||||
if (flag && (flag1 || !flag2)) {
|
||||
this.a(this.g, this.h, this.i, f2, f3);
|
||||
@ -274,7 +274,7 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
|
||||
if (packet14blockdig.e == 4) {
|
||||
this.e.O();
|
||||
} else {
|
||||
boolean flag = this.d.e.B = this.d.f.g(this.e.name);
|
||||
boolean flag = ((WorldServer)this.e.world).B = this.d.f.g(this.e.name); // Craftbukkit
|
||||
boolean flag1 = false;
|
||||
|
||||
if (packet14blockdig.e == 0) {
|
||||
@ -306,8 +306,8 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
|
||||
}
|
||||
|
||||
int l = packet14blockdig.d;
|
||||
int i1 = (int) MathHelper.e((float) (i - this.d.e.spawnX));
|
||||
int j1 = (int) MathHelper.e((float) (k - this.d.e.spawnZ));
|
||||
int i1 = (int) MathHelper.e((float) (i - this.e.world.spawnX)); // Craftbukkit
|
||||
int j1 = (int) MathHelper.e((float) (k - this.e.world.spawnZ)); // Craftbukkit
|
||||
|
||||
if (i1 > j1) {
|
||||
j1 = i1;
|
||||
@ -378,7 +378,7 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
|
||||
double d8 = d5 * d5 + d6 * d6 + d7 * d7;
|
||||
|
||||
if (d8 < 256.0D) {
|
||||
this.e.a.b((Packet) (new Packet53BlockChange(i, j, k, this.d.e)));
|
||||
this.e.a.b((Packet) (new Packet53BlockChange(i, j, k, this.e.world))); // Craftbukkit
|
||||
}
|
||||
}
|
||||
|
||||
@ -388,13 +388,13 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
|
||||
lastZ = k;
|
||||
// CraftBukkit end
|
||||
|
||||
this.d.e.B = false;
|
||||
((WorldServer)this.e.world).B = false; // Craftbukkit
|
||||
}
|
||||
}
|
||||
|
||||
public void a(Packet15Place packet15place) {
|
||||
ItemStack itemstack = this.e.inventory.e();
|
||||
boolean flag = this.d.e.B = this.d.f.g(this.e.name);
|
||||
boolean flag = ((WorldServer)this.e.world).B = this.d.f.g(this.e.name); // Craftbukkit
|
||||
|
||||
// CraftBukkit start
|
||||
CraftBlock blockClicked = null;
|
||||
@ -411,7 +411,7 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
|
||||
lastMaterial = 0;
|
||||
} else {
|
||||
// CraftBukkit RIGHTCLICK or BLOCK_PLACE .. or nothing
|
||||
blockClicked = (CraftBlock) d.e.getWorld().getBlockAt(packet15place.a, packet15place.b, packet15place.c);
|
||||
blockClicked = (CraftBlock) ((WorldServer)e.world).getWorld().getBlockAt(packet15place.a, packet15place.b, packet15place.c);
|
||||
lastRightClicked = blockClicked;
|
||||
lastMaterial = (packet15place.e == null) ? 0 : packet15place.e.id;
|
||||
}
|
||||
@ -454,7 +454,7 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
|
||||
|
||||
if (!event.isCancelled()) {
|
||||
int itemstackAmount = itemstack.count;
|
||||
this.e.c.a(this.e, this.d.e, itemstack);
|
||||
this.e.c.a(this.e, this.e.world, itemstack);
|
||||
|
||||
// CraftBukkit notch decrements the counter by 1 in the above method with food,
|
||||
// snowballs and so forth, but he does it in a place that doesnt cause the
|
||||
@ -467,8 +467,8 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
|
||||
int j = packet15place.b;
|
||||
int k = packet15place.c;
|
||||
int l = packet15place.d;
|
||||
int i1 = (int) MathHelper.e((float) (i - this.d.e.spawnX));
|
||||
int j1 = (int) MathHelper.e((float) (k - this.d.e.spawnZ));
|
||||
int i1 = (int) MathHelper.e((float) (i - this.e.world.spawnX)); // Craftbukkit
|
||||
int j1 = (int) MathHelper.e((float) (k - this.e.world.spawnZ)); // Craftbukkit
|
||||
|
||||
if (i1 > j1) {
|
||||
j1 = i1;
|
||||
@ -480,10 +480,10 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
|
||||
BlockRightClickEvent event = new BlockRightClickEvent(Type.BLOCK_RIGHTCLICKED, blockClicked, blockFace, craftItem, player);
|
||||
server.getPluginManager().callEvent(event);
|
||||
|
||||
this.e.c.a(this.e, this.d.e, itemstack, i, j, k, l);
|
||||
this.e.c.a(this.e, this.e.world, itemstack, i, j, k, l);
|
||||
// CraftBukkit end
|
||||
|
||||
this.e.a.b((Packet) (new Packet53BlockChange(i, j, k, this.d.e)));
|
||||
this.e.a.b((Packet) (new Packet53BlockChange(i, j, k, this.e.world)));
|
||||
if (l == 0) {
|
||||
--j;
|
||||
}
|
||||
@ -508,7 +508,7 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
|
||||
++i;
|
||||
}
|
||||
|
||||
this.e.a.b((Packet) (new Packet53BlockChange(i, j, k, this.d.e)));
|
||||
this.e.a.b((Packet) (new Packet53BlockChange(i, j, k, this.e.world)));
|
||||
}
|
||||
|
||||
if (itemstack != null && itemstack.count == 0) {
|
||||
@ -527,7 +527,7 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
|
||||
this.b((Packet) (new Packet103SetSlot(this.e.activeContainer.f, slot.c, this.e.inventory.e())));
|
||||
}
|
||||
|
||||
this.d.e.B = false;
|
||||
((WorldServer)this.e.world).B = false; // Craftbukkit
|
||||
}
|
||||
|
||||
public void a(String s, Object[] aobject) {
|
||||
@ -676,7 +676,7 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
|
||||
}
|
||||
|
||||
public void a(Packet7UseEntity packet7useentity) {
|
||||
Entity entity = this.d.e.a(packet7useentity.b);
|
||||
Entity entity = ((WorldServer)this.e.world).a(packet7useentity.b); // Craftbukkit
|
||||
|
||||
if (entity != null && this.e.i(entity)) {
|
||||
if (packet7useentity.c == 0) {
|
||||
@ -736,8 +736,8 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
|
||||
}
|
||||
|
||||
public void a(Packet130UpdateSign packet130updatesign) {
|
||||
if (this.d.e.f(packet130updatesign.a, packet130updatesign.b, packet130updatesign.c)) {
|
||||
TileEntity tileentity = this.d.e.getTileEntity(packet130updatesign.a, packet130updatesign.b, packet130updatesign.c);
|
||||
if (this.e.world.f(packet130updatesign.a, packet130updatesign.b, packet130updatesign.c)) { // Craftbukkit
|
||||
TileEntity tileentity = this.e.world.getTileEntity(packet130updatesign.a, packet130updatesign.b, packet130updatesign.c); // Craftbukkit
|
||||
|
||||
int i;
|
||||
int j;
|
||||
@ -772,7 +772,7 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
|
||||
}
|
||||
|
||||
tileentitysign.d();
|
||||
this.d.e.g(i, k, j);
|
||||
this.e.world.g(i, k, j); // Craftbukkit
|
||||
}
|
||||
}
|
||||
}
|
||||
|
190
src/main/java/net/minecraft/server/PlayerInstance.java
Normale Datei
190
src/main/java/net/minecraft/server/PlayerInstance.java
Normale Datei
@ -0,0 +1,190 @@
|
||||
package net.minecraft.server;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
class PlayerInstance {
|
||||
|
||||
private List b;
|
||||
private int c;
|
||||
private int d;
|
||||
private ChunkCoordIntPair e;
|
||||
private short[] f;
|
||||
private int g;
|
||||
private int h;
|
||||
private int i;
|
||||
private int j;
|
||||
private int k;
|
||||
private int l;
|
||||
private int m;
|
||||
private WorldServer world; // Craftbukkit
|
||||
|
||||
final PlayerManager a;
|
||||
|
||||
// Craftbukkit - this method signature is changed.
|
||||
public PlayerInstance(PlayerManager playermanager, int i, int j, WorldServer world) {
|
||||
this.a = playermanager;
|
||||
this.b = new ArrayList();
|
||||
this.f = new short[10];
|
||||
this.g = 0;
|
||||
this.c = i;
|
||||
this.d = j;
|
||||
this.e = new ChunkCoordIntPair(i, j);
|
||||
|
||||
// Craftbukkit start
|
||||
this.world = world;
|
||||
world.A.d(i, j);
|
||||
// Craftbukkit end
|
||||
}
|
||||
|
||||
public void a(EntityPlayer entityplayer) {
|
||||
if (this.b.contains(entityplayer)) {
|
||||
throw new IllegalStateException("Failed to add player. " + entityplayer + " already is in chunk " + this.c + ", " + this.d);
|
||||
} else {
|
||||
entityplayer.ak.add(this.e);
|
||||
entityplayer.a.b((Packet) (new Packet50PreChunk(this.e.a, this.e.b, true)));
|
||||
this.b.add(entityplayer);
|
||||
entityplayer.f.add(this.e);
|
||||
}
|
||||
}
|
||||
|
||||
public void b(EntityPlayer entityplayer) {
|
||||
if (!this.b.contains(entityplayer)) {
|
||||
(new IllegalStateException("Failed to remove player. " + entityplayer + " isn\'t in chunk " + this.c + ", " + this.d)).printStackTrace();
|
||||
} else {
|
||||
this.b.remove(entityplayer);
|
||||
if (this.b.size() == 0) {
|
||||
long i = (long) this.c + 2147483647L | (long) this.d + 2147483647L << 32;
|
||||
|
||||
PlayerManager.b(this.a).b(i);
|
||||
if (this.g > 0) {
|
||||
PlayerManager.c(this.a).remove(this);
|
||||
}
|
||||
|
||||
((WorldServer)entityplayer.world).A.c(this.c, this.d); // Craftbukkit
|
||||
}
|
||||
|
||||
entityplayer.f.remove(this.e);
|
||||
if (entityplayer.ak.contains(this.e)) {
|
||||
entityplayer.a.b((Packet) (new Packet50PreChunk(this.c, this.d, false)));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void a(int i, int j, int k) {
|
||||
if (this.g == 0) {
|
||||
PlayerManager.c(this.a).add(this);
|
||||
this.h = this.i = i;
|
||||
this.j = this.k = j;
|
||||
this.l = this.m = k;
|
||||
}
|
||||
|
||||
if (this.h > i) {
|
||||
this.h = i;
|
||||
}
|
||||
|
||||
if (this.i < i) {
|
||||
this.i = i;
|
||||
}
|
||||
|
||||
if (this.j > j) {
|
||||
this.j = j;
|
||||
}
|
||||
|
||||
if (this.k < j) {
|
||||
this.k = j;
|
||||
}
|
||||
|
||||
if (this.l > k) {
|
||||
this.l = k;
|
||||
}
|
||||
|
||||
if (this.m < k) {
|
||||
this.m = k;
|
||||
}
|
||||
|
||||
if (this.g < 10) {
|
||||
short short1 = (short) (i << 12 | k << 8 | j);
|
||||
|
||||
for (int l = 0; l < this.g; ++l) {
|
||||
if (this.f[l] == short1) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
this.f[this.g++] = short1;
|
||||
}
|
||||
}
|
||||
|
||||
public void a(Packet packet) {
|
||||
for (int i = 0; i < this.b.size(); ++i) {
|
||||
EntityPlayer entityplayer = (EntityPlayer) this.b.get(i);
|
||||
|
||||
if (entityplayer.ak.contains(this.e)) {
|
||||
entityplayer.a.b(packet);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void a() {
|
||||
if (this.g != 0) {
|
||||
int i;
|
||||
int j;
|
||||
int k;
|
||||
|
||||
if (this.g == 1) {
|
||||
i = this.c * 16 + this.h;
|
||||
j = this.j;
|
||||
k = this.d * 16 + this.l;
|
||||
this.a((Packet) (new Packet53BlockChange(i, j, k, world))); // Craftbukkit
|
||||
if (Block.p[world.getTypeId(i, j, k)]) { // Craftbukkit
|
||||
this.a(world.getTileEntity(i, j, k)); // Craftbukkit
|
||||
}
|
||||
} else {
|
||||
int l;
|
||||
|
||||
if (this.g == 10) {
|
||||
this.j = this.j / 2 * 2;
|
||||
this.k = (this.k / 2 + 1) * 2;
|
||||
i = this.h + this.c * 16;
|
||||
j = this.j;
|
||||
k = this.l + this.d * 16;
|
||||
l = this.i - this.h + 1;
|
||||
int i1 = this.k - this.j + 2;
|
||||
int j1 = this.m - this.l + 1;
|
||||
|
||||
this.a((Packet) (new Packet51MapChunk(i, j, k, l, i1, j1, world))); // Craftbukkit
|
||||
List list = world.d(i, j, k, i + l, j + i1, k + j1); // Craftbukkit
|
||||
|
||||
for (int k1 = 0; k1 < list.size(); ++k1) {
|
||||
this.a((TileEntity) list.get(k1));
|
||||
}
|
||||
} else {
|
||||
this.a((Packet) (new Packet52MultiBlockChange(this.c, this.d, this.f, this.g, world))); // Craftbukkit
|
||||
|
||||
for (i = 0; i < this.g; ++i) {
|
||||
j = this.c * 16 + (this.g >> 12 & 15);
|
||||
k = this.g & 255;
|
||||
l = this.d * 16 + (this.g >> 8 & 15);
|
||||
if (Block.p[world.getTypeId(j, k, l)]) { // Craftbukkit
|
||||
System.out.println("Sending!");
|
||||
this.a(world.getTileEntity(j, k, l)); // Craftbukkit
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
this.g = 0;
|
||||
}
|
||||
}
|
||||
|
||||
private void a(TileEntity tileentity) {
|
||||
if (tileentity != null) {
|
||||
Packet packet = tileentity.g();
|
||||
|
||||
if (packet != null) {
|
||||
this.a(packet);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -22,22 +22,24 @@ public class PlayerManager {
|
||||
this.c.clear();
|
||||
}
|
||||
|
||||
private PlayerInstance a(int i, int j, boolean flag) {
|
||||
// Craftbukkit - method signature changed!
|
||||
private PlayerInstance a(int i, int j, boolean flag, WorldServer world) {
|
||||
long k = (long) i + 2147483647L | (long) j + 2147483647L << 32;
|
||||
PlayerInstance playerinstance = (PlayerInstance) this.b.a(k);
|
||||
|
||||
if (playerinstance == null && flag) {
|
||||
playerinstance = new PlayerInstance(this, i, j);
|
||||
playerinstance = new PlayerInstance(this, i, j, world);
|
||||
this.b.a(k, playerinstance);
|
||||
}
|
||||
|
||||
return playerinstance;
|
||||
}
|
||||
|
||||
public void a(int i, int j, int k) {
|
||||
// Craftbukkit - method signature changed!
|
||||
public void a(int i, int j, int k, WorldServer world) {
|
||||
int l = i >> 4;
|
||||
int i1 = k >> 4;
|
||||
PlayerInstance playerinstance = this.a(l, i1, false);
|
||||
PlayerInstance playerinstance = this.a(l, i1, false, world);
|
||||
|
||||
if (playerinstance != null) {
|
||||
playerinstance.a(i & 15, j, k & 15);
|
||||
@ -67,7 +69,7 @@ public class PlayerManager {
|
||||
int dz = 0;
|
||||
|
||||
// Origin
|
||||
this.a(i, j, true).a(entityplayer);
|
||||
this.a(i, j, true, ((WorldServer)entityplayer.world)).a(entityplayer);
|
||||
|
||||
// All but the last leg
|
||||
for (int legSize = 1; legSize <= size * 2; legSize++) {
|
||||
@ -77,7 +79,7 @@ public class PlayerManager {
|
||||
for (int k = 0; k < legSize; k++ ) {
|
||||
dx += dir[0];
|
||||
dz += dir[1];
|
||||
this.a(i + dx, j + dz, true).a(entityplayer);
|
||||
this.a(i + dx, j + dz, true, ((WorldServer)entityplayer.world)).a(entityplayer); // Craftbukkit
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -87,7 +89,7 @@ public class PlayerManager {
|
||||
for (int k = 0; k < size * 2; k++) {
|
||||
dx += direction[facing][0];
|
||||
dz += direction[facing][1];
|
||||
this.a(i + dx, j + dz, true).a(entityplayer);
|
||||
this.a(i + dx, j + dz, true, ((WorldServer)entityplayer.world)).a(entityplayer);
|
||||
}
|
||||
// CraftBukkit end
|
||||
|
||||
@ -100,7 +102,7 @@ public class PlayerManager {
|
||||
|
||||
for (int k = i - 10; k <= i + 10; ++k) {
|
||||
for (int l = j - 10; l <= j + 10; ++l) {
|
||||
PlayerInstance playerinstance = this.a(k, l, false);
|
||||
PlayerInstance playerinstance = this.a(k, l, false, ((WorldServer)entityplayer.world));
|
||||
|
||||
if (playerinstance != null) {
|
||||
playerinstance.b(entityplayer);
|
||||
@ -135,11 +137,11 @@ public class PlayerManager {
|
||||
for (int k1 = i - 10; k1 <= i + 10; ++k1) {
|
||||
for (int l1 = j - 10; l1 <= j + 10; ++l1) {
|
||||
if (!this.a(k1, l1, k, l)) {
|
||||
this.a(k1, l1, true).a(entityplayer);
|
||||
this.a(k1, l1, true, ((WorldServer)entityplayer.world)).a(entityplayer);
|
||||
}
|
||||
|
||||
if (!this.a(k1 - i1, l1 - j1, i, j)) {
|
||||
PlayerInstance playerinstance = this.a(k1 - i1, l1 - j1, false);
|
||||
PlayerInstance playerinstance = this.a(k1 - i1, l1 - j1, false, ((WorldServer)entityplayer.world));
|
||||
|
||||
if (playerinstance != null) {
|
||||
playerinstance.b(entityplayer);
|
||||
|
@ -75,17 +75,20 @@ public class ServerConfigurationManager {
|
||||
public void a(EntityPlayer entityplayer) {
|
||||
this.b.add(entityplayer);
|
||||
this.l.b(entityplayer);
|
||||
this.c.e.A.d((int) entityplayer.locX >> 4, (int) entityplayer.locZ >> 4);
|
||||
|
||||
while (this.c.e.a(entityplayer, entityplayer.boundingBox).size() != 0) {
|
||||
// Craftbukkit start
|
||||
((WorldServer)entityplayer.world).A.d((int) entityplayer.locX >> 4, (int) entityplayer.locZ >> 4);
|
||||
|
||||
while (entityplayer.world.a(entityplayer, entityplayer.boundingBox).size() != 0) {
|
||||
entityplayer.a(entityplayer.locX, entityplayer.locY + 1.0D, entityplayer.locZ);
|
||||
}
|
||||
|
||||
this.c.e.a(entityplayer);
|
||||
this.d.a(entityplayer);
|
||||
entityplayer.world.a(entityplayer);
|
||||
|
||||
// CraftBukkit
|
||||
server.getPluginManager().callEvent(new PlayerEvent(PlayerEvent.Type.PLAYER_JOIN, server.getPlayer(entityplayer)));
|
||||
// Craftbukkit end
|
||||
|
||||
this.d.a(entityplayer);
|
||||
}
|
||||
|
||||
public void b(EntityPlayer entityplayer) {
|
||||
@ -94,7 +97,7 @@ public class ServerConfigurationManager {
|
||||
|
||||
public void c(EntityPlayer entityplayer) {
|
||||
this.l.a(entityplayer);
|
||||
this.c.e.d(entityplayer);
|
||||
entityplayer.world.d(entityplayer); // Craftbukkit
|
||||
this.b.remove(entityplayer);
|
||||
this.d.b(entityplayer);
|
||||
|
||||
@ -107,8 +110,8 @@ public class ServerConfigurationManager {
|
||||
// CraftBukkit start - note: this entire method needs to be changed
|
||||
// Instead of kicking then returning, we need to store the kick reason
|
||||
// in the event, check with plugins to see if it's ok, and THEN kick
|
||||
// depending on the outcome.
|
||||
EntityPlayer entity = new EntityPlayer(c, (World) c.e, s, new ItemInWorldManager((World) c.e));
|
||||
// depending on the outcome. Also change any reference to this.e.c to entity.world
|
||||
EntityPlayer entity = new EntityPlayer(c, c.worlds.get(0), s, new ItemInWorldManager(c.worlds.get(0)));
|
||||
Player player = (entity == null) ? null : (Player) entity.getBukkitEntity();
|
||||
PlayerLoginEvent event = new PlayerLoginEvent(Type.PLAYER_LOGIN, player);
|
||||
|
||||
@ -139,23 +142,24 @@ public class ServerConfigurationManager {
|
||||
}
|
||||
}
|
||||
|
||||
return new EntityPlayer(this.c, this.c.e, s, new ItemInWorldManager(this.c.e));
|
||||
return new EntityPlayer(this.c, entity.world, s, new ItemInWorldManager(entity.world));
|
||||
// CraftBukkit end
|
||||
}
|
||||
|
||||
public EntityPlayer d(EntityPlayer entityplayer) {
|
||||
// Craftbukkit start - every reference to this.c.e should be entityplayer.world
|
||||
this.c.k.a(entityplayer);
|
||||
this.c.k.b(entityplayer);
|
||||
this.d.b(entityplayer);
|
||||
this.b.remove(entityplayer);
|
||||
this.c.e.e(entityplayer);
|
||||
EntityPlayer entityplayer1 = new EntityPlayer(this.c, this.c.e, entityplayer.name, new ItemInWorldManager(this.c.e));
|
||||
entityplayer.world.e(entityplayer);
|
||||
EntityPlayer entityplayer1 = new EntityPlayer(this.c, entityplayer.world, entityplayer.name, new ItemInWorldManager(entityplayer.world));
|
||||
|
||||
entityplayer1.id = entityplayer.id;
|
||||
entityplayer1.a = entityplayer.a;
|
||||
this.c.e.A.d((int) entityplayer1.locX >> 4, (int) entityplayer1.locZ >> 4);
|
||||
((WorldServer)entityplayer.world).A.d((int) entityplayer1.locX >> 4, (int) entityplayer1.locZ >> 4);
|
||||
|
||||
while (this.c.e.a(entityplayer1, entityplayer1.boundingBox).size() != 0) {
|
||||
while (entityplayer.world.a(entityplayer1, entityplayer1.boundingBox).size() != 0) {
|
||||
entityplayer1.a(entityplayer1.locX, entityplayer1.locY + 1.0D, entityplayer1.locZ);
|
||||
}
|
||||
|
||||
@ -174,18 +178,20 @@ public class ServerConfigurationManager {
|
||||
entityplayer1.a.b((Packet) (new Packet9Respawn()));
|
||||
entityplayer1.a.a(entityplayer1.locX, entityplayer1.locY, entityplayer1.locZ, entityplayer1.yaw, entityplayer1.pitch);
|
||||
this.d.a(entityplayer1);
|
||||
this.c.e.a(entityplayer1);
|
||||
entityplayer.world.a(entityplayer1);
|
||||
this.b.add(entityplayer1);
|
||||
entityplayer1.l();
|
||||
return entityplayer1;
|
||||
// Craftbukkit end
|
||||
}
|
||||
|
||||
public void b() {
|
||||
this.d.a();
|
||||
}
|
||||
|
||||
public void a(int i, int j, int k) {
|
||||
this.d.a(i, j, k);
|
||||
// Craftbukkit - changed signature
|
||||
public void a(int i, int j, int k, WorldServer world) {
|
||||
this.d.a(i, j, k, world); // Craftbukkit
|
||||
}
|
||||
|
||||
public void a(Packet packet) {
|
||||
|
39
src/main/java/net/minecraft/server/WorldManager.java
Normale Datei
39
src/main/java/net/minecraft/server/WorldManager.java
Normale Datei
@ -0,0 +1,39 @@
|
||||
package net.minecraft.server;
|
||||
|
||||
public class WorldManager implements IWorldAccess {
|
||||
|
||||
private MinecraftServer a;
|
||||
public WorldServer world; // Craftbukkit
|
||||
|
||||
// Craftbukkit - changed signature
|
||||
public WorldManager(MinecraftServer minecraftserver, WorldServer world) {
|
||||
this.a = minecraftserver;
|
||||
this.world = world;
|
||||
}
|
||||
|
||||
public void a(String s, double d0, double d1, double d2, double d3, double d4, double d5) {}
|
||||
|
||||
public void a(Entity entity) {
|
||||
this.a.k.a(entity);
|
||||
}
|
||||
|
||||
public void b(Entity entity) {
|
||||
this.a.k.b(entity);
|
||||
}
|
||||
|
||||
public void a(String s, double d0, double d1, double d2, float f, float f1) {}
|
||||
|
||||
public void a(int i, int j, int k, int l, int i1, int j1) {}
|
||||
|
||||
public void a() {}
|
||||
|
||||
public void a(int i, int j, int k) {
|
||||
this.a.f.a(i, j, k, world); // Craftbukkit
|
||||
}
|
||||
|
||||
public void a(String s, int i, int j, int k) {}
|
||||
|
||||
public void a(int i, int j, int k, TileEntity tileentity) {
|
||||
this.a.f.a(i, j, k, tileentity);
|
||||
}
|
||||
}
|
@ -11,6 +11,7 @@ import net.minecraft.server.EntityPlayer;
|
||||
import net.minecraft.server.MinecraftServer;
|
||||
import net.minecraft.server.PropertyManager;
|
||||
import net.minecraft.server.ServerConfigurationManager;
|
||||
import net.minecraft.server.WorldServer;
|
||||
import org.bukkit.*;
|
||||
import org.bukkit.plugin.Plugin;
|
||||
import org.bukkit.plugin.PluginManager;
|
||||
@ -148,8 +149,13 @@ public final class CraftServer implements Server {
|
||||
return pluginManager;
|
||||
}
|
||||
|
||||
<<<<<<< HEAD
|
||||
public BukkitScheduler getScheduler() {
|
||||
return scheduler;
|
||||
=======
|
||||
public World[] getWorlds() {
|
||||
return console.worlds.toArray(new World[0]);
|
||||
>>>>>>> f045828... Added internal MC support for multiple worlds
|
||||
}
|
||||
|
||||
public World[] getWorlds() {
|
||||
@ -170,14 +176,16 @@ public final class CraftServer implements Server {
|
||||
console.d = config;
|
||||
|
||||
boolean animals = config.a("spawn-monsters", console.m);
|
||||
boolean monsters = config.a("spawn-monsters", console.e.k > 0);
|
||||
boolean monsters = config.a("spawn-monsters", console.worlds.get(0).k > 0);
|
||||
|
||||
console.l = config.a("online-mode", console.l);
|
||||
console.m = config.a("spawn-animals", console.m);
|
||||
console.n = config.a("pvp", console.n);
|
||||
|
||||
console.e.k = monsters ? 1 : 0;
|
||||
console.e.a(monsters, animals);
|
||||
for (WorldServer world : console.worlds) {
|
||||
world.k = monsters ? 1 : 0;
|
||||
world.a(monsters, animals);
|
||||
}
|
||||
|
||||
pluginManager.clearPlugins();
|
||||
commandMap.clearCommands();
|
||||
|
In neuem Issue referenzieren
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