SPIGOT-678: Fix the particles flag being ignored in PotionMeta
Dieser Commit ist enthalten in:
Ursprung
7a30c3117e
Commit
294d07dcc0
@ -24,6 +24,7 @@ class CraftMetaPotion extends CraftMetaItem implements PotionMeta {
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static final ItemMetaKey AMPLIFIER = new ItemMetaKey("Amplifier", "amplifier");
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static final ItemMetaKey AMPLIFIER = new ItemMetaKey("Amplifier", "amplifier");
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static final ItemMetaKey AMBIENT = new ItemMetaKey("Ambient", "ambient");
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static final ItemMetaKey AMBIENT = new ItemMetaKey("Ambient", "ambient");
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static final ItemMetaKey DURATION = new ItemMetaKey("Duration", "duration");
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static final ItemMetaKey DURATION = new ItemMetaKey("Duration", "duration");
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static final ItemMetaKey SHOW_PARTICLES = new ItemMetaKey("ShowParticles", "has-particles");
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static final ItemMetaKey POTION_EFFECTS = new ItemMetaKey("CustomPotionEffects", "custom-effects");
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static final ItemMetaKey POTION_EFFECTS = new ItemMetaKey("CustomPotionEffects", "custom-effects");
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static final ItemMetaKey ID = new ItemMetaKey("Id", "potion-id");
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static final ItemMetaKey ID = new ItemMetaKey("Id", "potion-id");
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@ -55,7 +56,8 @@ class CraftMetaPotion extends CraftMetaItem implements PotionMeta {
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int amp = effect.getByte(AMPLIFIER.NBT);
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int amp = effect.getByte(AMPLIFIER.NBT);
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int duration = effect.getInt(DURATION.NBT);
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int duration = effect.getInt(DURATION.NBT);
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boolean ambient = effect.getBoolean(AMBIENT.NBT);
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boolean ambient = effect.getBoolean(AMBIENT.NBT);
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customEffects.add(new PotionEffect(type, duration, amp, ambient));
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boolean particles = effect.getBoolean(SHOW_PARTICLES.NBT);
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customEffects.add(new PotionEffect(type, duration, amp, ambient, particles));
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}
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}
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}
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}
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}
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}
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@ -90,6 +92,7 @@ class CraftMetaPotion extends CraftMetaItem implements PotionMeta {
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effectData.setByte(AMPLIFIER.NBT, (byte) effect.getAmplifier());
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effectData.setByte(AMPLIFIER.NBT, (byte) effect.getAmplifier());
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effectData.setInt(DURATION.NBT, effect.getDuration());
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effectData.setInt(DURATION.NBT, effect.getDuration());
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effectData.setBoolean(AMBIENT.NBT, effect.isAmbient());
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effectData.setBoolean(AMBIENT.NBT, effect.isAmbient());
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effectData.setBoolean(SHOW_PARTICLES.NBT, effect.hasParticles());
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effectList.add(effectData);
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effectList.add(effectData);
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}
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}
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}
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}
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