Add PlayerMicroMoveEvent
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e139db70f1
Commit
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47
Spigot-API-Patches/0012-Add-PlayerMicroMoveEvent.patch
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47
Spigot-API-Patches/0012-Add-PlayerMicroMoveEvent.patch
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From 459f653fc31bb56279122a2cee50f0e46e9bf37f Mon Sep 17 00:00:00 2001
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From: Techcable <Techcable@outlook.com>
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Date: Thu, 23 Jul 2015 03:19:57 -0700
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Subject: [PATCH] Add PlayerMicroMoveEvent
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diff --git a/src/main/java/org/github/paperspigot/event/PlayerMicroMoveEvent.java b/src/main/java/org/github/paperspigot/event/PlayerMicroMoveEvent.java
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new file mode 100644
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index 0000000..e57a377
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--- /dev/null
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+++ b/src/main/java/org/github/paperspigot/event/PlayerMicroMoveEvent.java
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@@ -0,0 +1,32 @@
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+package org.github.paperspigot.event;
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+
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+import org.bukkit.Location;
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+import org.bukkit.entity.Player;
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+import org.bukkit.event.HandlerList;
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+import org.bukkit.event.player.PlayerMoveEvent;
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+
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+/**
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+ * This event is fired for player movements that are too small to track with PlayerMoveEvent.
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+ *
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+ * When used in combination with PlayerMoveEvent, it is possible to keep track of all
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+ * PacketPlayInFlying movements. This can be particularly useful for anti-cheat plugins.
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+ *
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+ * Please note this event is not intended for casual use. Plugins that casually use this event
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+ * may cause significant overhead depending on handler logic.
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+ */
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+public class PlayerMicroMoveEvent extends PlayerMoveEvent {
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+ private static final HandlerList handlerList = new HandlerList();
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+
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+ public PlayerMicroMoveEvent(Player player, Location from, Location to) {
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+ super(player, from, to);
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+ }
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+
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+ @Override
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+ public HandlerList getHandlers() {
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+ return getHandlerList();
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+ }
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+
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+ public static HandlerList getHandlerList() {
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+ return handlerList;
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+ }
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+}
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--
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1.9.5.msysgit.1
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39
Spigot-Server-Patches/0068-Add-PlayerMicroMoveEvent.patch
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39
Spigot-Server-Patches/0068-Add-PlayerMicroMoveEvent.patch
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@ -0,0 +1,39 @@
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From 510ff3ce75e0325b382a61cc39685df8482cdf24 Mon Sep 17 00:00:00 2001
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From: Techcable <Techcable@outlook.com>
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Date: Thu, 23 Jul 2015 04:29:22 -0700
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Subject: [PATCH] Add PlayerMicroMoveEvent
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diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
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index 2c373cd..3fd3f4f 100644
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--- a/src/main/java/net/minecraft/server/PlayerConnection.java
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+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
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@@ -62,6 +62,7 @@ import org.bukkit.util.NumberConversions;
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// CraftBukkit end
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import org.github.paperspigot.PaperSpigotConfig; // PaperSpigot
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+import org.github.paperspigot.event.PlayerMicroMoveEvent; // PaperSpigot
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public class PlayerConnection implements PacketListenerPlayIn, IUpdatePlayerListBox {
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@@ -257,7 +258,7 @@ public class PlayerConnection implements PacketListenerPlayIn, IUpdatePlayerList
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double delta = Math.pow(this.lastPosX - to.getX(), 2) + Math.pow(this.lastPosY - to.getY(), 2) + Math.pow(this.lastPosZ - to.getZ(), 2);
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float deltaAngle = Math.abs(this.lastYaw - to.getYaw()) + Math.abs(this.lastPitch - to.getPitch());
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- if ((delta > 1f / 256 || deltaAngle > 10f) && (this.checkMovement && !this.player.dead)) {
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+ if ((delta > 0 || deltaAngle > 0) && (this.checkMovement && !this.player.dead)) { // PaperSpigot
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this.lastPosX = to.getX();
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this.lastPosY = to.getY();
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this.lastPosZ = to.getZ();
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@@ -267,7 +268,7 @@ public class PlayerConnection implements PacketListenerPlayIn, IUpdatePlayerList
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// Skip the first time we do this
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if (true) { // Spigot - don't skip any move events
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Location oldTo = to.clone();
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- PlayerMoveEvent event = new PlayerMoveEvent(player, from, to);
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+ PlayerMoveEvent event = (delta > 1f / 256 || deltaAngle > 10f) ? new PlayerMoveEvent(player, from, to) : new PlayerMicroMoveEvent(player, from, to); // PaperSpigot - PlayerMicroMoveEvent
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this.server.getPluginManager().callEvent(event);
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// If the event is cancelled we move the player back to their old location.
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--
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1.9.5.msysgit.1
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