[Bleeding] Improve handling of ItemStacks. Addresses BUKKIT-1697
Dieser Commit ist enthalten in:
Ursprung
0f984dd9a5
Commit
21327265f0
@ -119,7 +119,11 @@ public abstract class Container {
|
||||
}
|
||||
|
||||
if (j == 1) {
|
||||
entityhuman.drop(playerinventory.getCarried().a(1));
|
||||
// CraftBukkit start
|
||||
if (playerinventory.getCarried().count > 0) {
|
||||
entityhuman.drop(playerinventory.getCarried().a(1));
|
||||
}
|
||||
// CraftBukkit end
|
||||
if (playerinventory.getCarried().count == 0) {
|
||||
playerinventory.setCarried((ItemStack) null);
|
||||
}
|
||||
@ -162,8 +166,11 @@ public abstract class Container {
|
||||
if (l > slot1.a()) {
|
||||
l = slot1.a();
|
||||
}
|
||||
|
||||
slot1.set(itemstack3.a(l));
|
||||
// CraftBukkit start
|
||||
if (itemstack3.count >= l) {
|
||||
slot1.set(itemstack3.a(l));
|
||||
}
|
||||
// CraftBukkit end
|
||||
if (itemstack3.count == 0) {
|
||||
playerinventory.setCarried((ItemStack) null);
|
||||
}
|
||||
|
In neuem Issue referenzieren
Einen Benutzer sperren