Ensure we load chunks for Entity getCubes
Was some other code paths missing the set for loading chunks Fixes #3582 Fixes #3368 Probably helps with "falling through world" issues too.
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2a3cb3753f
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1f181040dd
@ -26,24 +26,20 @@ index 7434f859f7f9acff0f881ff594c8dffdfa249c76..7fb34a86dc35cb4bf51e1ce5220e5664
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public CraftEntity getBukkitEntity() {
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if (bukkitEntity == null) {
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diff --git a/src/main/java/net/minecraft/server/ICollisionAccess.java b/src/main/java/net/minecraft/server/ICollisionAccess.java
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index f851ed11df14fd9aa8017f44d82fb6cfc3bde345..667e6c8f94162b620a7157c7d3caba9369c37de1 100644
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index f851ed11df14fd9aa8017f44d82fb6cfc3bde345..3eefbf4d5f10b53f930759a0afa5661253b92c60 100644
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--- a/src/main/java/net/minecraft/server/ICollisionAccess.java
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+++ b/src/main/java/net/minecraft/server/ICollisionAccess.java
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@@ -39,7 +39,12 @@ public interface ICollisionAccess extends IBlockAccess {
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}
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default boolean getCubes(Entity entity, AxisAlignedBB axisalignedbb) {
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- return this.a(entity, axisalignedbb, Collections.emptySet());
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+ // Paper start - load chunks for getCubes
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+ entity.collisionLoadChunks = true;
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+ boolean result = this.a(entity, axisalignedbb, Collections.emptySet());
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+ entity.collisionLoadChunks = false;
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+ return result;
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+ // Paper end
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@@ -43,7 +43,9 @@ public interface ICollisionAccess extends IBlockAccess {
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}
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default boolean a(@Nullable Entity entity, AxisAlignedBB axisalignedbb, Set<Entity> set) {
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@@ -83,19 +88,33 @@ public interface ICollisionAccess extends IBlockAccess {
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+ try { if (entity != null) entity.collisionLoadChunks = true; // Paper
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return this.c(entity, axisalignedbb, set).allMatch(VoxelShape::isEmpty);
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+ } finally { if (entity != null) entity.collisionLoadChunks = false; } // Paper
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}
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default Stream<VoxelShape> b(@Nullable Entity entity, AxisAlignedBB axisalignedbb, Set<Entity> set) {
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@@ -83,19 +85,33 @@ public interface ICollisionAccess extends IBlockAccess {
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}
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while (cursorposition.a()) {
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@ -88,7 +84,7 @@ index f851ed11df14fd9aa8017f44d82fb6cfc3bde345..667e6c8f94162b620a7157c7d3caba93
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if ((j2 != 1 || iblockdata.f()) && (j2 != 2 || iblockdata.getBlock() == Blocks.MOVING_PISTON)) {
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VoxelShape voxelshape2 = iblockdata.b((IBlockAccess) ICollisionAccess.this, blockposition_mutableblockposition, voxelshapecollision);
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diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
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index e479dedc889bdfabda99d9c2b36f6c4b7ce87a99..32d8cc7f22aaddef2e68506eeb44e01795f2aff5 100644
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index 0ba103a5c60d8f5b8f332fe63364c597925a6450..157738f452493aabdefb228cd527ba85400baad5 100644
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--- a/src/main/java/net/minecraft/server/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/PlayerList.java
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@@ -677,6 +677,7 @@ public abstract class PlayerList {
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@ -9,10 +9,10 @@ Original code by JellySquid, licensed under GNU Lesser General Public License v3
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you can find the original code on https://github.com/jellysquid3/lithium-fabric/tree/1.15.x/fabric (Yarn mappings)
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diff --git a/src/main/java/net/minecraft/server/ICollisionAccess.java b/src/main/java/net/minecraft/server/ICollisionAccess.java
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index 667e6c8f94162b620a7157c7d3caba9369c37de1..ace1bb5bb89be256a7dc716f97429ee64b3c575f 100644
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index 3eefbf4d5f10b53f930759a0afa5661253b92c60..5e20dba0d011d20b714d784cb4a545a05bbf6f9c 100644
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--- a/src/main/java/net/minecraft/server/ICollisionAccess.java
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+++ b/src/main/java/net/minecraft/server/ICollisionAccess.java
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@@ -118,11 +118,24 @@ public interface ICollisionAccess extends IBlockAccess {
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@@ -115,11 +115,24 @@ public interface ICollisionAccess extends IBlockAccess {
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if ((j2 != 1 || iblockdata.f()) && (j2 != 2 || iblockdata.getBlock() == Blocks.MOVING_PISTON)) {
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VoxelShape voxelshape2 = iblockdata.b((IBlockAccess) ICollisionAccess.this, blockposition_mutableblockposition, voxelshapecollision);
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@ -21,13 +21,13 @@ index e865a5694f78fb9273a0625ab2c30b87d0711a90..5648ba73c533f622c35c808decdb305f
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default Stream<VoxelShape> b(@Nullable Entity entity, AxisAlignedBB axisalignedbb, Set<Entity> set) {
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return IEntityAccess.super.b(entity, axisalignedbb, set);
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diff --git a/src/main/java/net/minecraft/server/ICollisionAccess.java b/src/main/java/net/minecraft/server/ICollisionAccess.java
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index ace1bb5bb89be256a7dc716f97429ee64b3c575f..0295e563aa027be5ca1a7eb78727aacf18729025 100644
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index 5e20dba0d011d20b714d784cb4a545a05bbf6f9c..5a21205a49606b294de4cd27b60438c6a5b3c526 100644
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--- a/src/main/java/net/minecraft/server/ICollisionAccess.java
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+++ b/src/main/java/net/minecraft/server/ICollisionAccess.java
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@@ -48,18 +48,39 @@ public interface ICollisionAccess extends IBlockAccess {
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}
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@@ -44,19 +44,40 @@ public interface ICollisionAccess extends IBlockAccess {
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default boolean a(@Nullable Entity entity, AxisAlignedBB axisalignedbb, Set<Entity> set) {
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try { if (entity != null) entity.collisionLoadChunks = true; // Paper
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- return this.c(entity, axisalignedbb, set).allMatch(VoxelShape::isEmpty);
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+ // Paper start - reduce stream usage
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+ java.util.List<VoxelShape> blockCollisions = getBlockCollision(entity, axisalignedbb, true);
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@ -39,6 +39,7 @@ index ace1bb5bb89be256a7dc716f97429ee64b3c575f..0295e563aa027be5ca1a7eb78727aacf
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+ }
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+ return getEntityCollisions(entity, axisalignedbb, set, true).isEmpty();
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+ // Paper end
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} finally { if (entity != null) entity.collisionLoadChunks = false; } // Paper
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}
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+ default java.util.List<VoxelShape> getEntityCollisions(@Nullable Entity entity, AxisAlignedBB axisalignedbb, Set<Entity> set, boolean returnFast) { return java.util.Collections.emptyList(); } // Paper
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@ -66,7 +67,7 @@ index ace1bb5bb89be256a7dc716f97429ee64b3c575f..0295e563aa027be5ca1a7eb78727aacf
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int i = MathHelper.floor(axisalignedbb.minX - 1.0E-7D) - 1;
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int j = MathHelper.floor(axisalignedbb.maxX + 1.0E-7D) + 1;
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int k = MathHelper.floor(axisalignedbb.minY - 1.0E-7D) - 1;
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@@ -71,19 +92,19 @@ public interface ICollisionAccess extends IBlockAccess {
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@@ -68,19 +89,19 @@ public interface ICollisionAccess extends IBlockAccess {
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final BlockPosition.MutableBlockPosition blockposition_mutableblockposition = new BlockPosition.MutableBlockPosition();
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final VoxelShape voxelshape = VoxelShapes.a(axisalignedbb);
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@ -94,7 +95,7 @@ index ace1bb5bb89be256a7dc716f97429ee64b3c575f..0295e563aa027be5ca1a7eb78727aacf
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}
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}
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@@ -107,9 +128,8 @@ public interface ICollisionAccess extends IBlockAccess {
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@@ -104,9 +125,8 @@ public interface ICollisionAccess extends IBlockAccess {
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);
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if (iblockdata == null) {
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if (!(entity instanceof EntityPlayer) || entity.world.paperConfig.preventMovingIntoUnloadedChunks) {
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@ -106,7 +107,7 @@ index ace1bb5bb89be256a7dc716f97429ee64b3c575f..0295e563aa027be5ca1a7eb78727aacf
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}
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} else {
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//blockposition_mutableblockposition.d(k1, l1, i2); // moved up
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@@ -126,14 +146,14 @@ public interface ICollisionAccess extends IBlockAccess {
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@@ -123,14 +143,14 @@ public interface ICollisionAccess extends IBlockAccess {
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if (voxelshape2 == VoxelShapes.fullCube()) {
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if (axisalignedbb.intersects(x, y, z, x + 1.0D, y + 1.0D, z + 1.0D)) {
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@ -125,7 +126,7 @@ index ace1bb5bb89be256a7dc716f97429ee64b3c575f..0295e563aa027be5ca1a7eb78727aacf
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}
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// Paper end
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}
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@@ -142,8 +162,9 @@ public interface ICollisionAccess extends IBlockAccess {
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@@ -139,8 +159,9 @@ public interface ICollisionAccess extends IBlockAccess {
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}
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}
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@ -18,10 +18,10 @@ index c81b9d814d50a026872d2711f76649c00d65888b..e0ab058bf947ea10b37eadf6122292e7
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StreamAccumulator<VoxelShape> streamaccumulator = new StreamAccumulator<>(Stream.concat(stream1, stream));
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Vec3D vec3d1 = vec3d.g() == 0.0D ? vec3d : a(this, vec3d, axisalignedbb, this.world, voxelshapecollision, streamaccumulator);
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diff --git a/src/main/java/net/minecraft/server/ICollisionAccess.java b/src/main/java/net/minecraft/server/ICollisionAccess.java
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index 0295e563aa027be5ca1a7eb78727aacf18729025..dae8dd67bb7a94132ff421eff40fed73aa649c67 100644
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index 5a21205a49606b294de4cd27b60438c6a5b3c526..63dd5e98b6af1d9a9fa9d01621ce5bc33c0d7502 100644
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--- a/src/main/java/net/minecraft/server/ICollisionAccess.java
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+++ b/src/main/java/net/minecraft/server/ICollisionAccess.java
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@@ -98,12 +98,12 @@ public interface ICollisionAccess extends IBlockAccess {
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@@ -95,12 +95,12 @@ public interface ICollisionAccess extends IBlockAccess {
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if (true) { //public boolean tryAdvance(Consumer<? super VoxelShape> consumer) {*/ // Paper
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if (entity != null) {
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// Paper end
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@ -38,7 +38,7 @@ index 0295e563aa027be5ca1a7eb78727aacf18729025..dae8dd67bb7a94132ff421eff40fed73
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if (returnFast) return collisions;
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}
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}
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@@ -136,7 +136,7 @@ public interface ICollisionAccess extends IBlockAccess {
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@@ -133,7 +133,7 @@ public interface ICollisionAccess extends IBlockAccess {
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//IBlockData iblockdata = iblockaccess.getType(blockposition_mutableblockposition); // moved up
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// Paper end
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