SPIGOT-3879: Make end->overworld spawning more consistent with vanilla
Dieser Commit ist enthalten in:
Ursprung
2e210288de
Commit
1daee53916
@ -449,7 +449,7 @@
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entityplayer1.playerConnection = entityplayer.playerConnection;
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entityplayer1.copyFrom(entityplayer, flag);
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@@ -423,43 +605,163 @@
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@@ -423,43 +605,166 @@
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entityplayer1.addScoreboardTag(s);
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}
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@ -588,7 +588,10 @@
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+ // THE_END -> NORMAL; use bed if available, otherwise default spawn
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+ exit = ((org.bukkit.craftbukkit.entity.CraftPlayer) entityplayer.getBukkitEntity()).getBedSpawnLocation();
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+ if (exit == null || ((CraftWorld) exit.getWorld()).getHandle().dimension != 0) {
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+ exit = exitWorld.getWorld().getSpawnLocation();
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+ BlockPosition randomSpawn = entityplayer.getSpawnPoint(server, exitWorld);
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+ exit = new Location(exitWorld.getWorld(), randomSpawn.getX(), randomSpawn.getY(), randomSpawn.getZ());
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+ } else {
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+ exit = exit.add(0.5F, 0.1F, 0.5F); // SPIGOT-3879
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+ }
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+ } else {
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+ // NORMAL <-> NETHER or NORMAL -> THE_END
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@ -630,7 +633,7 @@
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public void f(EntityPlayer entityplayer) {
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GameProfile gameprofile = entityplayer.getProfile();
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int i = this.isOp(gameprofile) ? this.operators.a(gameprofile) : 0;
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@@ -498,12 +800,111 @@
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@@ -498,12 +803,111 @@
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}
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public void changeWorld(Entity entity, int i, WorldServer worldserver, WorldServer worldserver1) {
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@ -652,13 +655,13 @@
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+ double d1 = enter.getZ();
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+ double d2 = 8.0D;
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+ /*
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double d0 = entity.locX;
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double d1 = entity.locZ;
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double d2 = 8.0D;
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float f = entity.yaw;
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+ double d0 = entity.locX;
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+ double d1 = entity.locZ;
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+ double d2 = 8.0D;
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+ float f = entity.yaw;
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+ */
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worldserver.methodProfiler.a("moving");
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+
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+ worldserver.methodProfiler.a("moving");
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+ if (worldserver1.dimension == -1) {
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+ d0 = MathHelper.a(d0 / d2, worldserver1.getWorldBorder().b()+ 16.0D, worldserver1.getWorldBorder().d() - 16.0D);
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+ d1 = MathHelper.a(d1 / d2, worldserver1.getWorldBorder().c() + 16.0D, worldserver1.getWorldBorder().e() - 16.0D);
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@ -727,13 +730,13 @@
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+ int i = worldserver.dimension;
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+
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+ /*
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+ double d0 = entity.locX;
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+ double d1 = entity.locZ;
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+ double d2 = 8.0D;
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+ float f = entity.yaw;
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double d0 = entity.locX;
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double d1 = entity.locZ;
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double d2 = 8.0D;
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float f = entity.yaw;
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+ */
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+
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+ worldserver.methodProfiler.a("moving");
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worldserver.methodProfiler.a("moving");
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+ entity.setPositionRotation(exit.getX(), exit.getY(), exit.getZ(), exit.getYaw(), exit.getPitch());
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+ if (entity.isAlive()) {
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+ worldserver.entityJoinedWorld(entity, false);
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@ -742,7 +745,7 @@
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if (entity.dimension == -1) {
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d0 = MathHelper.a(d0 / 8.0D, worldserver1.getWorldBorder().b() + 16.0D, worldserver1.getWorldBorder().d() - 16.0D);
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d1 = MathHelper.a(d1 / 8.0D, worldserver1.getWorldBorder().c() + 16.0D, worldserver1.getWorldBorder().e() - 16.0D);
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@@ -522,6 +923,8 @@
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@@ -522,6 +926,8 @@
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BlockPosition blockposition;
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if (i == 1) {
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@ -751,7 +754,7 @@
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blockposition = worldserver1.getSpawn();
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} else {
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blockposition = worldserver1.getDimensionSpawn();
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@@ -535,16 +938,27 @@
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@@ -535,16 +941,27 @@
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worldserver.entityJoinedWorld(entity, false);
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}
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}
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@ -782,7 +785,7 @@
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worldserver1.entityJoinedWorld(entity, false);
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}
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@@ -552,11 +966,23 @@
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@@ -552,11 +969,23 @@
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}
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entity.spawnIn(worldserver1);
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@ -807,7 +810,7 @@
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this.v = 0;
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}
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@@ -569,6 +995,25 @@
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@@ -569,6 +998,25 @@
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}
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@ -833,7 +836,7 @@
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public void a(Packet<?> packet, int i) {
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for (int j = 0; j < this.players.size(); ++j) {
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EntityPlayer entityplayer = (EntityPlayer) this.players.get(j);
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@@ -667,11 +1112,23 @@
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@@ -667,11 +1115,23 @@
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this.operators.add(new OpListEntry(gameprofile, this.server.q(), this.operators.b(gameprofile)));
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this.b(this.a(gameprofile.getId()), i);
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@ -857,7 +860,7 @@
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}
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private void b(EntityPlayer entityplayer, int i) {
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@@ -696,7 +1153,7 @@
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@@ -696,7 +1156,7 @@
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}
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public boolean isOp(GameProfile gameprofile) {
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@ -866,7 +869,7 @@
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}
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@Nullable
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@@ -720,6 +1177,12 @@
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@@ -720,6 +1180,12 @@
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for (int j = 0; j < this.players.size(); ++j) {
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EntityPlayer entityplayer = (EntityPlayer) this.players.get(j);
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@ -879,7 +882,7 @@
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if (entityplayer != entityhuman && entityplayer.dimension == i) {
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double d4 = d0 - entityplayer.locX;
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double d5 = d1 - entityplayer.locY;
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@@ -767,7 +1230,7 @@
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@@ -767,7 +1233,7 @@
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public void reloadWhitelist() {}
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public void b(EntityPlayer entityplayer, WorldServer worldserver) {
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@ -888,7 +891,7 @@
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entityplayer.playerConnection.sendPacket(new PacketPlayOutWorldBorder(worldborder, PacketPlayOutWorldBorder.EnumWorldBorderAction.INITIALIZE));
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entityplayer.playerConnection.sendPacket(new PacketPlayOutUpdateTime(worldserver.getTime(), worldserver.getDayTime(), worldserver.getGameRules().getBoolean("doDaylightCycle")));
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@@ -775,16 +1238,21 @@
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@@ -775,16 +1241,21 @@
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entityplayer.playerConnection.sendPacket(new PacketPlayOutSpawnPosition(blockposition));
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if (worldserver.isRaining()) {
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@ -914,7 +917,7 @@
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entityplayer.playerConnection.sendPacket(new PacketPlayOutHeldItemSlot(entityplayer.inventory.itemInHandIndex));
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}
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@@ -797,7 +1265,7 @@
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@@ -797,7 +1268,7 @@
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}
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public String[] getSeenPlayers() {
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@ -923,7 +926,7 @@
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}
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public boolean getHasWhitelist() {
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@@ -846,26 +1314,39 @@
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@@ -846,26 +1317,39 @@
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}
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public void u() {
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@ -968,7 +971,7 @@
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if (serverstatisticmanager == null) {
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File file = new File(this.server.getWorldServer(0).getDataManager().getDirectory(), "stats");
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@@ -881,7 +1362,7 @@
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@@ -881,7 +1365,7 @@
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serverstatisticmanager = new ServerStatisticManager(this.server, file1);
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serverstatisticmanager.a();
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@ -977,7 +980,7 @@
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}
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return serverstatisticmanager;
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@@ -889,14 +1370,14 @@
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@@ -889,14 +1373,14 @@
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public AdvancementDataPlayer h(EntityPlayer entityplayer) {
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UUID uuid = entityplayer.getUniqueID();
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@ -994,7 +997,7 @@
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}
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advancementdataplayer.a(entityplayer);
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@@ -909,8 +1390,10 @@
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@@ -909,8 +1393,10 @@
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WorldServer[] aworldserver = this.server.worldServer;
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int j = aworldserver.length;
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@ -1007,7 +1010,7 @@
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if (worldserver != null) {
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worldserver.getPlayerChunkMap().a(i);
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@@ -934,13 +1417,20 @@
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@@ -934,13 +1420,20 @@
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}
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public void reload() {
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