Added spawn-protection property to server.properties
Dieser Commit ist enthalten in:
Ursprung
fbe54b05f4
Commit
1da852265a
@ -100,7 +100,7 @@ public class ItemBlock extends Item {
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// CraftBukkit hardcoded Spawn distance for now
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// TODO make spawn size configurable
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boolean canBuild = distanceFromSpawn > ((WorldServer) world).minecraftServer.spawnProtection || thePlayer.isOp();
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boolean canBuild = distanceFromSpawn > ((WorldServer) world).D.spawnProtection || thePlayer.isOp();
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BlockPlaceEvent event = new BlockPlaceEvent(eventType, placedBlock, replacedBlockState, blockClicked, itemInHand, thePlayer, canBuild);
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server.getPluginManager().callEvent(event);
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@ -16,13 +16,13 @@ public class WorldServer extends World implements BlockChangeDelegate {
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public ChunkProviderServer A;
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public boolean B = false;
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public boolean C;
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public final MinecraftServer minecraftServer;
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public final MinecraftServer D;
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private EntityList E = new EntityList();
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public PlayerManager manager; // Craftbukkit
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public WorldServer(MinecraftServer minecraftserver, File file1, String s, int i) {
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super(file1, s, (new Random()).nextLong(), WorldProvider.a(i));
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this.minecraftServer = minecraftserver;
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this.D = minecraftserver;
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// CraftBukkit start
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this.server = minecraftserver.server;
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@ -47,7 +47,7 @@ public class WorldServer extends World implements BlockChangeDelegate {
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}
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public void a(Entity entity, boolean flag) {
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if (!this.minecraftServer.m && (entity instanceof EntityAnimal || entity instanceof EntityWaterAnimal)) {
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if (!this.D.m && (entity instanceof EntityAnimal || entity instanceof EntityWaterAnimal)) {
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entity.q();
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}
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@ -87,7 +87,7 @@ public class WorldServer extends World implements BlockChangeDelegate {
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i1 = l;
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}
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return i1 > this.minecraftServer.spawnProtection || this.minecraftServer.f.g(entityhuman.name);
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return i1 > this.D.spawnProtection || this.D.f.g(entityhuman.name);
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}
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protected void b(Entity entity) {
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@ -107,7 +107,7 @@ public class WorldServer extends World implements BlockChangeDelegate {
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public void a(Entity entity, byte b0) {
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Packet38EntityStatus packet38entitystatus = new Packet38EntityStatus(entity.id, b0);
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this.minecraftServer.k.b(entity, packet38entitystatus);
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this.D.k.b(entity, packet38entitystatus);
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}
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public Explosion a(Entity entity, double d0, double d1, double d2, float f, boolean flag) {
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@ -119,12 +119,12 @@ public class WorldServer extends World implements BlockChangeDelegate {
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}
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// Craftbukkit end
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this.minecraftServer.f.a(d0, d1, d2, 64.0D, new Packet60Explosion(d0, d1, d2, f, explosion.g));
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this.D.f.a(d0, d1, d2, 64.0D, new Packet60Explosion(d0, d1, d2, f, explosion.g));
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return explosion;
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}
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public void c(int i, int j, int k, int l, int i1) {
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super.c(i, j, k, l, i1);
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this.minecraftServer.f.a((double) i, (double) j, (double) k, 64.0D, new Packet54PlayNoteBlock(i, j, k, l, i1));
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this.D.f.a((double) i, (double) j, (double) k, 64.0D, new Packet54PlayNoteBlock(i, j, k, l, i1));
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}
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}
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