Add LEFT_CLICK_BLOCK's face
Dieser Commit ist enthalten in:
Ursprung
49955d5a1d
Commit
1cbed230d6
@ -52,7 +52,8 @@ public class ItemInWorldManager {
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}
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}
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public void a(int i, int j, int k) {
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// CraftBukkit added face
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public void a(int i, int j, int k, int face) {
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this.d = this.j;
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int l = this.b.getTypeId(i, j, k);
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@ -62,7 +63,7 @@ public class ItemInWorldManager {
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return;
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}
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PlayerInteractEvent event = CraftEventFactory.callPlayerInteractEvent(this.a, Action.LEFT_CLICK_BLOCK , i, j, k, -1, this.a.inventory.b());
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PlayerInteractEvent event = CraftEventFactory.callPlayerInteractEvent(this.a, Action.LEFT_CLICK_BLOCK , i, j, k, face, this.a.inventory.b());
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if (event.useInteractedBlock() == Event.Result.DENY) {
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// If we denied a door from opening, we need to send a correcting update to the client, as it already opened the door.
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@ -351,7 +351,8 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
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if (packet14blockdig.e == 0) {
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// CraftBukkit
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if (i1 > this.d.spawnProtection || flag) {
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this.e.c.a(i, j, k);
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// CraftBukkit add face argument
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this.e.c.a(i, j, k, packet14blockdig.d);
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}
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} else if (packet14blockdig.e == 2) {
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this.e.c.b(i, j, k);
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