Don't run command blocks in empty worlds. Fixes BUKKIT-3094
Dieser Commit ist enthalten in:
Ursprung
09684ba9d7
Commit
1af83da760
@ -25,7 +25,7 @@ public class TileEntityCommand extends TileEntity implements ICommandListener {
|
||||
MinecraftServer minecraftserver = MinecraftServer.getServer();
|
||||
|
||||
if (minecraftserver != null && minecraftserver.getEnableCommandBlock()) {
|
||||
// CraftBukkit start - handle command block as console TODO: add new CommandSender for this
|
||||
// CraftBukkit start - handle command block as console
|
||||
org.bukkit.command.SimpleCommandMap commandMap = minecraftserver.server.getCommandMap();
|
||||
Joiner joiner = Joiner.on(" ");
|
||||
String command = this.a;
|
||||
@ -47,6 +47,11 @@ public class TileEntityCommand extends TileEntity implements ICommandListener {
|
||||
return;
|
||||
}
|
||||
|
||||
// if the world has no players don't run
|
||||
if (this.world.players.isEmpty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
commands.add(args);
|
||||
|
||||
// find positions of command block syntax, if any
|
||||
|
In neuem Issue referenzieren
Einen Benutzer sperren