Fix a missed case in BlockFire
Dieser Commit ist enthalten in:
Ursprung
726656b864
Commit
1af2a2283a
@ -1,5 +1,5 @@
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--- ../work/decompile-8eb82bde//net/minecraft/server/BlockFire.java 2015-02-03 17:46:01.250916418 +0000
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--- ../work/decompile-8eb82bde//net/minecraft/server/BlockFire.java 2015-02-17 13:46:14.372294849 +0000
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+++ src/main/java/net/minecraft/server/BlockFire.java 2015-02-03 17:46:01.250916418 +0000
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+++ src/main/java/net/minecraft/server/BlockFire.java 2015-02-17 13:46:14.372294849 +0000
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@@ -4,6 +4,12 @@
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@@ -4,6 +4,12 @@
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import java.util.Map;
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import java.util.Map;
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import java.util.Random;
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import java.util.Random;
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@ -77,6 +77,15 @@
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if (random.nextInt(j + 10) < 5 && !world.isRainingAt(blockposition)) {
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if (random.nextInt(j + 10) < 5 && !world.isRainingAt(blockposition)) {
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int l = j + random.nextInt(5) / 4;
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int l = j + random.nextInt(5) / 4;
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@@ -233,7 +269,7 @@
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world.setTypeAndData(blockposition, this.getBlockData().set(BlockFire.AGE, Integer.valueOf(l)), 3);
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} else {
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- world.setAir(blockposition);
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+ fireExtinguished(world, blockposition); // CraftBukkit
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}
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if (iblockdata.getBlock() == Blocks.TNT) {
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@@ -290,7 +326,7 @@
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@@ -290,7 +326,7 @@
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public void doPhysics(World world, BlockPosition blockposition, IBlockData iblockdata, Block block) {
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public void doPhysics(World world, BlockPosition blockposition, IBlockData iblockdata, Block block) {
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