Fixed logging back in on non-default worlds (Yes really)
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Ursprung
c97fa40d2b
Commit
13f55ce0c8
@ -849,8 +849,13 @@ public abstract class Entity {
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String worldName = nbttagcompound.i("World");
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for (WorldServer world: ((WorldServer) this.world).getServer().getServer().worlds) {
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if (world.q.j.equals(worldName)) {
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if ((world.q.j.equals(worldName)) && (world != this.world)) {
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this.world = world;
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if (this instanceof EntityHuman) {
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EntityPlayer player = (EntityPlayer)this;
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player.c = new ItemInWorldManager(world);
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player.c.a = player;
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}
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break;
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}
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}
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