If we remove a corrupt TE, ensure we save the chunk
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@ -1,11 +1,11 @@
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From 3fdbbb11811a42cff05d2e2af46c201b72063ba9 Mon Sep 17 00:00:00 2001
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From 734677730dce1c483404b77ae0d2d9f902dc4f1f Mon Sep 17 00:00:00 2001
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From: Zach Brown <zach.brown@destroystokyo.com>
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Date: Wed, 5 Oct 2016 16:27:36 -0500
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Subject: [PATCH] Option to remove corrupt tile entities
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index f3c0bbde..f30e36f3 100644
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index ce848d63e..93b0af036 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -379,4 +379,9 @@ public class PaperWorldConfig {
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@ -19,16 +19,17 @@ index f3c0bbde..f30e36f3 100644
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
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index 87730aec..1d056031 100644
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index 87730aec3..ce76a0e5d 100644
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--- a/src/main/java/net/minecraft/server/Chunk.java
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+++ b/src/main/java/net/minecraft/server/Chunk.java
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@@ -786,11 +786,17 @@ public class Chunk {
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@@ -786,11 +786,18 @@ public class Chunk {
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"Chunk coordinates: " + (this.locX * 16) + "," + (this.locZ * 16));
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e.printStackTrace();
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ServerInternalException.reportInternalException(e);
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+
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+ if (this.world.paperConfig.removeCorruptTEs) {
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+ this.removeTileEntity(tileentity.getPosition());
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+ this.markDirty();
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+ org.bukkit.Bukkit.getLogger().info("Removing corrupt tile entity");
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+ }
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// Paper end
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@ -41,5 +42,5 @@ index 87730aec..1d056031 100644
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if (this.j) {
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TileEntity tileentity = (TileEntity) this.tileEntities.remove(blockposition);
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--
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2.17.0
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2.17.1
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@ -1,4 +1,4 @@
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From bb881bebce0630ef0b89924c4440fc0a38a3df35 Mon Sep 17 00:00:00 2001
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From 8c155ab653d16ddc8cf6850af419983467abf449 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Mon, 18 Dec 2017 07:26:56 +0000
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Subject: [PATCH] Don't blindly send unlit chunks when lighting updates are
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@ -18,7 +18,7 @@ only send chunks which are actually ready to be sent, otherwise, we
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will always send chunks.
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diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
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index d1066d82e..b3ee62a4e 100644
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index aecfa331d..7cd537a59 100644
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--- a/src/main/java/net/minecraft/server/Chunk.java
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+++ b/src/main/java/net/minecraft/server/Chunk.java
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@@ -39,7 +39,7 @@ public class Chunk {
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@ -30,7 +30,7 @@ index d1066d82e..b3ee62a4e 100644
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private boolean s;
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private boolean t;
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private long lastSaved;
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@@ -1136,7 +1136,11 @@ public class Chunk {
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@@ -1137,7 +1137,11 @@ public class Chunk {
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* We cannot unfortunately do this lighting stage during chunk gen as it appears to put a lot more noticeable load on the server, than when it is done at play time.
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* For now at least we will simply send all chunks, in accordance with pre 1.7 behaviour.
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*/
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