Added ChunkSnapShot improvements. Thanks mikeprimm!
Added support for biome data to chunk snapshot Added method for returning empty chunk snapshot (for ungenerated chunks)
Dieser Commit ist enthalten in:
Ursprung
105cc5393c
Commit
10fb5dc843
@ -13,6 +13,8 @@ import org.bukkit.craftbukkit.block.CraftBlock;
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import org.bukkit.entity.Entity;
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import org.bukkit.craftbukkit.util.ConcurrentSoftMap;
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import org.bukkit.ChunkSnapshot;
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import net.minecraft.server.BiomeBase;
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import net.minecraft.server.WorldChunkManager;
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public class CraftChunk implements Chunk {
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private WeakReference<net.minecraft.server.Chunk> weakChunk;
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@ -111,13 +113,100 @@ public class CraftChunk implements Chunk {
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* @return ChunkSnapshot
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*/
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public ChunkSnapshot getChunkSnapshot() {
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return getChunkSnapshot(true, false, false);
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}
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/**
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* Capture thread-safe read-only snapshot of chunk data
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* @param includeMaxblocky - if true, snapshot includes per-coordinate maximum Y values
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* @param includeBiome - if true, snapshot includes per-coordinate biome type
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* @param includeBiomeTempRain - if true, snapshot includes per-coordinate raw biome temperature and rainfall
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* @return ChunkSnapshot
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*/
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public ChunkSnapshot getChunkSnapshot(boolean includeMaxblocky, boolean includeBiome, boolean includeBiomeTempRain) {
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net.minecraft.server.Chunk chunk = getHandle();
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byte[] buf = new byte[32768 + 16384 + 16384 + 16384]; // Get big enough buffer for whole chunk
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chunk.a(buf, 0, 0, 0, 16, 128, 16, 0); // Get whole chunk
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byte[] hmap = new byte[256]; // Get copy of height map
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System.arraycopy(chunk.h, 0, hmap, 0, 256);
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byte[] hmap = null;
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if (includeMaxblocky) {
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hmap = new byte[256]; // Get copy of height map
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System.arraycopy(chunk.h, 0, hmap, 0, 256);
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}
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BiomeBase[] biome = null;
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double[] biomeTemp = null;
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double[] biomeRain = null;
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if (includeBiome || includeBiomeTempRain) {
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WorldChunkManager wcm = chunk.world.getWorldChunkManager();
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BiomeBase[] bb = wcm.a(getX()<<4, getZ()<<4, 16, 16);
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if (includeBiome) {
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biome = new BiomeBase[256];
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System.arraycopy(bb, 0, biome, 0, biome.length);
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}
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if (includeBiomeTempRain) {
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biomeTemp = new double[256];
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biomeRain = new double[256];
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System.arraycopy(wcm.a, 0, biomeTemp, 0, biomeTemp.length);
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System.arraycopy(wcm.b, 0, biomeRain, 0, biomeRain.length);
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}
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}
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World w = getWorld();
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return new CraftChunkSnapshot(getX(), getZ(), w.getName(), w.getFullTime(), buf, hmap);
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return new CraftChunkSnapshot(getX(), getZ(), w.getName(), w.getFullTime(), buf, hmap, biome, biomeTemp, biomeRain);
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}
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/**
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* Empty chunk snapshot - nothing but air blocks, but can include valid biome data
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*/
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private static class EmptyChunkSnapshot extends CraftChunkSnapshot {
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EmptyChunkSnapshot(int x, int z, String w, long wtime, BiomeBase[] biome, double[] biomeTemp, double[] biomeRain) {
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super(x, z, w, wtime, null, null, biome, biomeTemp, biomeRain);
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}
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public final int getBlockTypeId(int x, int y, int z) {
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return 0;
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}
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public final int getBlockData(int x, int y, int z) {
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return 0;
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}
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public final int getBlockSkyLight(int x, int y, int z) {
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return 15;
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}
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public final int getBlockEmittedLight(int x, int y, int z) {
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return 0;
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}
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public final int getHighestBlockYAt(int x, int z) {
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return 0;
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}
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}
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public static ChunkSnapshot getEmptyChunkSnapshot(int x, int z, CraftWorld w, boolean includeBiome, boolean includeBiomeTempRain) {
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BiomeBase[] biome = null;
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double[] biomeTemp = null;
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double[] biomeRain = null;
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if (includeBiome || includeBiomeTempRain) {
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WorldChunkManager wcm = w.getHandle().getWorldChunkManager();
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BiomeBase[] bb = wcm.a(x<<4, z<<4, 16, 16);
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if (includeBiome) {
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biome = new BiomeBase[256];
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System.arraycopy(bb, 0, biome, 0, biome.length);
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}
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if (includeBiomeTempRain) {
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biomeTemp = new double[256];
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biomeRain = new double[256];
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System.arraycopy(wcm.a, 0, biomeTemp, 0, biomeTemp.length);
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System.arraycopy(wcm.b, 0, biomeRain, 0, biomeRain.length);
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}
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}
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return new EmptyChunkSnapshot(x, z, w.getName(), w.getFullTime(), biome, biomeTemp, biomeRain);
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}
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}
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@ -1,6 +1,9 @@
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package org.bukkit.craftbukkit;
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import org.bukkit.ChunkSnapshot;
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import org.bukkit.block.Biome;
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import net.minecraft.server.BiomeBase;
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/**
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* Represents a static, thread-safe snapshot of chunk of blocks
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* Purpose is to allow clean, efficient copy of a chunk data to be made, and then handed off for processing in another thread (e.g. map rendering)
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@ -10,7 +13,10 @@ public class CraftChunkSnapshot implements ChunkSnapshot {
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private final String worldname;
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private final byte[] buf; // Flat buffer in uncompressed chunk file format
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private final byte[] hmap; // Height map
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private final long capture_fulltime;
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private final long captureFulltime;
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private final BiomeBase[] biome;
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private final double[] biomeTemp;
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private final double[] biomeRain;
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private static final int BLOCKDATA_OFF = 32768;
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private static final int BLOCKLIGHT_OFF = BLOCKDATA_OFF + 16384;
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@ -19,13 +25,16 @@ public class CraftChunkSnapshot implements ChunkSnapshot {
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/**
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* Constructor
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*/
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CraftChunkSnapshot(int x, int z, String wname, long wtime, byte[] buf, byte[] hmap) {
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CraftChunkSnapshot(int x, int z, String wname, long wtime, byte[] buf, byte[] hmap, BiomeBase[] biome, double[] biomeTemp, double[] biomeRain) {
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this.x = x;
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this.z = z;
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this.worldname = wname;
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this.capture_fulltime = wtime;
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this.captureFulltime = wtime;
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this.buf = buf;
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this.hmap = hmap;
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this.biome = biome;
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this.biomeTemp = biomeTemp;
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this.biomeRain = biomeRain;
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}
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/**
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@ -120,11 +129,71 @@ public class CraftChunkSnapshot implements ChunkSnapshot {
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return hmap[z << 4 | x] & 255;
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}
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/**
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* Get biome at given coordinates
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*
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* @param x X-coordinate
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* @param z Z-coordinate
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* @return Biome at given coordinate
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*/
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public Biome getBiome(int x, int z) {
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BiomeBase base = biome[x << 4 | z];
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if (base == BiomeBase.RAINFOREST) {
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return Biome.RAINFOREST;
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} else if (base == BiomeBase.SWAMPLAND) {
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return Biome.SWAMPLAND;
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} else if (base == BiomeBase.SEASONAL_FOREST) {
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return Biome.SEASONAL_FOREST;
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} else if (base == BiomeBase.FOREST) {
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return Biome.FOREST;
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} else if (base == BiomeBase.SAVANNA) {
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return Biome.SAVANNA;
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} else if (base == BiomeBase.SHRUBLAND) {
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return Biome.SHRUBLAND;
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} else if (base == BiomeBase.TAIGA) {
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return Biome.TAIGA;
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} else if (base == BiomeBase.DESERT) {
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return Biome.DESERT;
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} else if (base == BiomeBase.PLAINS) {
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return Biome.PLAINS;
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} else if (base == BiomeBase.ICE_DESERT) {
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return Biome.ICE_DESERT;
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} else if (base == BiomeBase.TUNDRA) {
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return Biome.TUNDRA;
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} else if (base == BiomeBase.HELL) {
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return Biome.HELL;
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}
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return null;
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}
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/**
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* Get raw biome temperature (0.0-1.0) at given coordinate
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*
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* @param x X-coordinate
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* @param z Z-coordinate
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* @return temperature at given coordinate
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*/
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public double getRawBiomeTemperature(int x, int z) {
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return biomeTemp[x << 4 | z];
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}
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/**
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* Get raw biome rainfall (0.0-1.0) at given coordinate
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*
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* @param x X-coordinate
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* @param z Z-coordinate
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* @return rainfall at given coordinate
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*/
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public double getRawBiomeRainfall(int x, int z) {
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return biomeRain[x << 4 | z];
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}
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/**
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* Get world full time when chunk snapshot was captured
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* @return time in ticks
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*/
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public long getCaptureFullTime() {
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return capture_fulltime;
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return captureFulltime;
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}
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}
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@ -23,6 +23,7 @@ import org.bukkit.util.Vector;
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import org.bukkit.BlockChangeDelegate;
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import org.bukkit.Bukkit;
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import org.bukkit.generator.ChunkGenerator;
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import org.bukkit.ChunkSnapshot;
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import org.bukkit.Location;
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import org.bukkit.TreeType;
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import org.bukkit.World;
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@ -760,4 +761,8 @@ public class CraftWorld implements World {
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throw new IllegalArgumentException("Cannot spawn an entity for " + clazz.getName());
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}
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public ChunkSnapshot getEmptyChunkSnapshot(int x, int z, boolean includeBiome, boolean includeBiomeTempRain) {
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return CraftChunk.getEmptyChunkSnapshot(x, z, this, includeBiome, includeBiomeTempRain);
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}
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}
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