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Added ChunkSnapShot improvements. Thanks mikeprimm!

Added support for biome data to chunk snapshot
Added method for returning empty chunk snapshot (for ungenerated chunks)
Dieser Commit ist enthalten in:
EvilSeph 2011-06-17 09:23:19 -04:00
Ursprung 105cc5393c
Commit 10fb5dc843
3 geänderte Dateien mit 170 neuen und 7 gelöschten Zeilen

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@ -13,6 +13,8 @@ import org.bukkit.craftbukkit.block.CraftBlock;
import org.bukkit.entity.Entity;
import org.bukkit.craftbukkit.util.ConcurrentSoftMap;
import org.bukkit.ChunkSnapshot;
import net.minecraft.server.BiomeBase;
import net.minecraft.server.WorldChunkManager;
public class CraftChunk implements Chunk {
private WeakReference<net.minecraft.server.Chunk> weakChunk;
@ -111,13 +113,100 @@ public class CraftChunk implements Chunk {
* @return ChunkSnapshot
*/
public ChunkSnapshot getChunkSnapshot() {
return getChunkSnapshot(true, false, false);
}
/**
* Capture thread-safe read-only snapshot of chunk data
* @param includeMaxblocky - if true, snapshot includes per-coordinate maximum Y values
* @param includeBiome - if true, snapshot includes per-coordinate biome type
* @param includeBiomeTempRain - if true, snapshot includes per-coordinate raw biome temperature and rainfall
* @return ChunkSnapshot
*/
public ChunkSnapshot getChunkSnapshot(boolean includeMaxblocky, boolean includeBiome, boolean includeBiomeTempRain) {
net.minecraft.server.Chunk chunk = getHandle();
byte[] buf = new byte[32768 + 16384 + 16384 + 16384]; // Get big enough buffer for whole chunk
chunk.a(buf, 0, 0, 0, 16, 128, 16, 0); // Get whole chunk
byte[] hmap = new byte[256]; // Get copy of height map
System.arraycopy(chunk.h, 0, hmap, 0, 256);
byte[] hmap = null;
if (includeMaxblocky) {
hmap = new byte[256]; // Get copy of height map
System.arraycopy(chunk.h, 0, hmap, 0, 256);
}
BiomeBase[] biome = null;
double[] biomeTemp = null;
double[] biomeRain = null;
if (includeBiome || includeBiomeTempRain) {
WorldChunkManager wcm = chunk.world.getWorldChunkManager();
BiomeBase[] bb = wcm.a(getX()<<4, getZ()<<4, 16, 16);
if (includeBiome) {
biome = new BiomeBase[256];
System.arraycopy(bb, 0, biome, 0, biome.length);
}
if (includeBiomeTempRain) {
biomeTemp = new double[256];
biomeRain = new double[256];
System.arraycopy(wcm.a, 0, biomeTemp, 0, biomeTemp.length);
System.arraycopy(wcm.b, 0, biomeRain, 0, biomeRain.length);
}
}
World w = getWorld();
return new CraftChunkSnapshot(getX(), getZ(), w.getName(), w.getFullTime(), buf, hmap);
return new CraftChunkSnapshot(getX(), getZ(), w.getName(), w.getFullTime(), buf, hmap, biome, biomeTemp, biomeRain);
}
/**
* Empty chunk snapshot - nothing but air blocks, but can include valid biome data
*/
private static class EmptyChunkSnapshot extends CraftChunkSnapshot {
EmptyChunkSnapshot(int x, int z, String w, long wtime, BiomeBase[] biome, double[] biomeTemp, double[] biomeRain) {
super(x, z, w, wtime, null, null, biome, biomeTemp, biomeRain);
}
public final int getBlockTypeId(int x, int y, int z) {
return 0;
}
public final int getBlockData(int x, int y, int z) {
return 0;
}
public final int getBlockSkyLight(int x, int y, int z) {
return 15;
}
public final int getBlockEmittedLight(int x, int y, int z) {
return 0;
}
public final int getHighestBlockYAt(int x, int z) {
return 0;
}
}
public static ChunkSnapshot getEmptyChunkSnapshot(int x, int z, CraftWorld w, boolean includeBiome, boolean includeBiomeTempRain) {
BiomeBase[] biome = null;
double[] biomeTemp = null;
double[] biomeRain = null;
if (includeBiome || includeBiomeTempRain) {
WorldChunkManager wcm = w.getHandle().getWorldChunkManager();
BiomeBase[] bb = wcm.a(x<<4, z<<4, 16, 16);
if (includeBiome) {
biome = new BiomeBase[256];
System.arraycopy(bb, 0, biome, 0, biome.length);
}
if (includeBiomeTempRain) {
biomeTemp = new double[256];
biomeRain = new double[256];
System.arraycopy(wcm.a, 0, biomeTemp, 0, biomeTemp.length);
System.arraycopy(wcm.b, 0, biomeRain, 0, biomeRain.length);
}
}
return new EmptyChunkSnapshot(x, z, w.getName(), w.getFullTime(), biome, biomeTemp, biomeRain);
}
}

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@ -1,6 +1,9 @@
package org.bukkit.craftbukkit;
import org.bukkit.ChunkSnapshot;
import org.bukkit.block.Biome;
import net.minecraft.server.BiomeBase;
/**
* Represents a static, thread-safe snapshot of chunk of blocks
* Purpose is to allow clean, efficient copy of a chunk data to be made, and then handed off for processing in another thread (e.g. map rendering)
@ -10,7 +13,10 @@ public class CraftChunkSnapshot implements ChunkSnapshot {
private final String worldname;
private final byte[] buf; // Flat buffer in uncompressed chunk file format
private final byte[] hmap; // Height map
private final long capture_fulltime;
private final long captureFulltime;
private final BiomeBase[] biome;
private final double[] biomeTemp;
private final double[] biomeRain;
private static final int BLOCKDATA_OFF = 32768;
private static final int BLOCKLIGHT_OFF = BLOCKDATA_OFF + 16384;
@ -19,13 +25,16 @@ public class CraftChunkSnapshot implements ChunkSnapshot {
/**
* Constructor
*/
CraftChunkSnapshot(int x, int z, String wname, long wtime, byte[] buf, byte[] hmap) {
CraftChunkSnapshot(int x, int z, String wname, long wtime, byte[] buf, byte[] hmap, BiomeBase[] biome, double[] biomeTemp, double[] biomeRain) {
this.x = x;
this.z = z;
this.worldname = wname;
this.capture_fulltime = wtime;
this.captureFulltime = wtime;
this.buf = buf;
this.hmap = hmap;
this.biome = biome;
this.biomeTemp = biomeTemp;
this.biomeRain = biomeRain;
}
/**
@ -120,11 +129,71 @@ public class CraftChunkSnapshot implements ChunkSnapshot {
return hmap[z << 4 | x] & 255;
}
/**
* Get biome at given coordinates
*
* @param x X-coordinate
* @param z Z-coordinate
* @return Biome at given coordinate
*/
public Biome getBiome(int x, int z) {
BiomeBase base = biome[x << 4 | z];
if (base == BiomeBase.RAINFOREST) {
return Biome.RAINFOREST;
} else if (base == BiomeBase.SWAMPLAND) {
return Biome.SWAMPLAND;
} else if (base == BiomeBase.SEASONAL_FOREST) {
return Biome.SEASONAL_FOREST;
} else if (base == BiomeBase.FOREST) {
return Biome.FOREST;
} else if (base == BiomeBase.SAVANNA) {
return Biome.SAVANNA;
} else if (base == BiomeBase.SHRUBLAND) {
return Biome.SHRUBLAND;
} else if (base == BiomeBase.TAIGA) {
return Biome.TAIGA;
} else if (base == BiomeBase.DESERT) {
return Biome.DESERT;
} else if (base == BiomeBase.PLAINS) {
return Biome.PLAINS;
} else if (base == BiomeBase.ICE_DESERT) {
return Biome.ICE_DESERT;
} else if (base == BiomeBase.TUNDRA) {
return Biome.TUNDRA;
} else if (base == BiomeBase.HELL) {
return Biome.HELL;
}
return null;
}
/**
* Get raw biome temperature (0.0-1.0) at given coordinate
*
* @param x X-coordinate
* @param z Z-coordinate
* @return temperature at given coordinate
*/
public double getRawBiomeTemperature(int x, int z) {
return biomeTemp[x << 4 | z];
}
/**
* Get raw biome rainfall (0.0-1.0) at given coordinate
*
* @param x X-coordinate
* @param z Z-coordinate
* @return rainfall at given coordinate
*/
public double getRawBiomeRainfall(int x, int z) {
return biomeRain[x << 4 | z];
}
/**
* Get world full time when chunk snapshot was captured
* @return time in ticks
*/
public long getCaptureFullTime() {
return capture_fulltime;
return captureFulltime;
}
}

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@ -23,6 +23,7 @@ import org.bukkit.util.Vector;
import org.bukkit.BlockChangeDelegate;
import org.bukkit.Bukkit;
import org.bukkit.generator.ChunkGenerator;
import org.bukkit.ChunkSnapshot;
import org.bukkit.Location;
import org.bukkit.TreeType;
import org.bukkit.World;
@ -760,4 +761,8 @@ public class CraftWorld implements World {
throw new IllegalArgumentException("Cannot spawn an entity for " + clazz.getName());
}
public ChunkSnapshot getEmptyChunkSnapshot(int x, int z, boolean includeBiome, boolean includeBiomeTempRain) {
return CraftChunk.getEmptyChunkSnapshot(x, z, this, includeBiome, includeBiomeTempRain);
}
}