Fix multi-world sounds not being sent correctly. Fixes BUKKIT-3051
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Ursprung
aa99d67963
Commit
1040a81334
@ -34,7 +34,8 @@ public class WorldManager implements IWorldAccess {
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}
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public void a(EntityHuman entityhuman, String s, double d0, double d1, double d2, float f, float f1) {
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this.server.getServerConfigurationManager().sendPacketNearby(entityhuman, d0, d1, d2, f > 1.0F ? (double) (16.0F * f) : 16.0D, this.world.worldProvider.dimension, new Packet62NamedSoundEffect(s, d0, d1, d2, f, f1));
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// CraftBukkit - this.world.dimension
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this.server.getServerConfigurationManager().sendPacketNearby(entityhuman, d0, d1, d2, f > 1.0F ? (double) (16.0F * f) : 16.0D, this.world.dimension, new Packet62NamedSoundEffect(s, d0, d1, d2, f, f1));
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}
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public void a(int i, int j, int k, int l, int i1, int j1) {}
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