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Fix multi-world sounds not being sent correctly. Fixes BUKKIT-3051

Dieser Commit ist enthalten in:
feildmaster 2012-11-25 18:05:17 -06:00
Ursprung aa99d67963
Commit 1040a81334

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@ -34,7 +34,8 @@ public class WorldManager implements IWorldAccess {
} }
public void a(EntityHuman entityhuman, String s, double d0, double d1, double d2, float f, float f1) { public void a(EntityHuman entityhuman, String s, double d0, double d1, double d2, float f, float f1) {
this.server.getServerConfigurationManager().sendPacketNearby(entityhuman, d0, d1, d2, f > 1.0F ? (double) (16.0F * f) : 16.0D, this.world.worldProvider.dimension, new Packet62NamedSoundEffect(s, d0, d1, d2, f, f1)); // CraftBukkit - this.world.dimension
this.server.getServerConfigurationManager().sendPacketNearby(entityhuman, d0, d1, d2, f > 1.0F ? (double) (16.0F * f) : 16.0D, this.world.dimension, new Packet62NamedSoundEffect(s, d0, d1, d2, f, f1));
} }
public void a(int i, int j, int k, int l, int i1, int j1) {} public void a(int i, int j, int k, int l, int i1, int j1) {}