Only set the location of the newly spawned entity
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60182fd473
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09e52007e3
@ -1,11 +1,11 @@
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From cfd888d784201ae7ec2a67352ca5747e9bae5a91 Mon Sep 17 00:00:00 2001
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From 791a5b0f6feb0c241429bd044f2255ee251c3bc4 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Fri, 17 Mar 2017 01:45:15 +0000
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Subject: [PATCH] Fix a duplicate alive entity on second world
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diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
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index 0e1d9817b..92ba4fcb5 100644
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index 0e1d9817b..385329774 100644
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--- a/src/main/java/net/minecraft/server/Entity.java
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+++ b/src/main/java/net/minecraft/server/Entity.java
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@@ -2325,7 +2325,7 @@ public abstract class Entity implements ICommandListener {
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@ -17,30 +17,28 @@ index 0e1d9817b..92ba4fcb5 100644
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this.world.methodProfiler.a("reposition");
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/* CraftBukkit start - Handled in calculateTarget
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BlockPosition blockposition;
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diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
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index a9d59bbf5..4ba4d527e 100644
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--- a/src/main/java/net/minecraft/server/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/PlayerList.java
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@@ -969,7 +969,7 @@ public abstract class PlayerList {
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d0 = (double) MathHelper.clamp((int) d0, -29999872, 29999872);
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d1 = (double) MathHelper.clamp((int) d1, -29999872, 29999872);
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*/
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- if (entity.isAlive()) {
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+ //if (entity.isAlive()) { // Paper - Moved down
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// entity.setPositionRotation(d0, entity.locY, d1, entity.yaw, entity.pitch);
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// worldserver1.getTravelAgent().a(entity, f);
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if (portal) {
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@@ -981,8 +981,8 @@ public abstract class PlayerList {
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@@ -2376,7 +2376,20 @@ public abstract class Entity implements ICommandListener {
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entity.setPositionRotation(blockposition, entity.yaw, entity.pitch);
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}
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}
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// worldserver1.addEntity(entity);
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- worldserver1.entityJoinedWorld(entity, false);
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- }
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+ if (entity.isAlive()) worldserver1.entityJoinedWorld(entity, false); // Paper - Moved down from above
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+ //} // Paper
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// CraftBukkit end */
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-
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+ // Paper Start - relocate code to modify the entities exit in a portal
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+ if (portal) {
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+ org.bukkit.util.Vector velocity = entity.getBukkitEntity().getVelocity();
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+ worldserver1.getTravelAgent().adjustExit(entity, exit, velocity);
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+ entity.setPositionRotation(exit.getX(), exit.getY(), exit.getZ(), exit.getYaw(), exit.getPitch());
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+ if (entity.motX != velocity.getX() || entity.motY != velocity.getY() || entity.motZ != velocity.getZ()) {
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+ //entity.getBukkitEntity().setVelocity(velocity); // We don't have a CraftEntity yet, set these manually...
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+ entity.motX = velocity.getX();
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+ entity.motY = velocity.getY();
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+ entity.motZ = velocity.getZ();
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+ entity.velocityChanged = true;
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+ }
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+ }
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+ // Paper end
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boolean flag = entity.attachedToPlayer;
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worldserver.methodProfiler.b();
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}
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entity.attachedToPlayer = true;
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--
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2.12.0.windows.1
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2.12.0
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