Implemented LIGHTNING damage
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Ursprung
d5ee48a0c8
Commit
0586e04981
@ -4,6 +4,7 @@ import java.util.List;
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import java.util.Random;
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// CraftBukkit start
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import org.bukkit.Bukkit;
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import org.bukkit.block.BlockFace;
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import org.bukkit.craftbukkit.entity.CraftVehicle;
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import org.bukkit.entity.LivingEntity;
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@ -14,6 +15,7 @@ import org.bukkit.craftbukkit.CraftServer;
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import org.bukkit.craftbukkit.entity.CraftPlayer;
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import org.bukkit.event.entity.EntityCombustEvent;
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import org.bukkit.event.entity.EntityDamageByBlockEvent;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
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// CraftBukkit end
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@ -1144,7 +1146,17 @@ public abstract class Entity {
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}
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public void a(EntityWeatherStorm entityweatherstorm) {
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this.a(5);
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// Craftbukkit start
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int damage = 5;
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EntityDamageByEntityEvent event = new EntityDamageByEntityEvent(entityweatherstorm.getBukkitEntity(), getBukkitEntity(), DamageCause.LIGHTNING, damage);
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Bukkit.getServer().getPluginManager().callEvent(event);
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damage = event.getDamage();
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if (event.isCancelled()) {
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return;
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}
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this.a(damage);
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// Craftbukkit end
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++this.fireTicks;
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if (this.fireTicks == 0) {
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this.fireTicks = 300;
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