SPIGOT-5015: Players in spectator mode prevent block placement and block projectiles
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Ursprung
fa71719350
Commit
043d31deb0
@ -645,8 +645,8 @@
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blockposition = worldserver1.getHighestBlockYAt(HeightMap.Type.MOTION_BLOCKING_NO_LEAVES, worldserver1.getSpawn());
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} else if (dimensionmanager == DimensionManager.THE_END) {
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@@ -2039,6 +2393,25 @@
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vec3d = shapedetector_c.b;
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f = (float) shapedetector_c.c;
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vec3d = shapedetector_shape.velocity;
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f = (float) shapedetector_shape.yaw;
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}
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+ } // CraftBukkit
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+
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@ -450,4 +450,4 @@
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+ return true; // CraftBukkit
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}
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public abstract boolean isSpectator();
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@Override
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@ -114,7 +114,7 @@
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+ return nbttagcompound == null ? null : this.getChunkData(this.world.getWorldProvider().getDimensionManager(), this.m, nbttagcompound, chunkcoordintpair, world); // CraftBukkit
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}
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boolean d(ChunkCoordIntPair chunkcoordintpair) {
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boolean isOutsideOfRange(ChunkCoordIntPair chunkcoordintpair) {
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@@ -1052,7 +1056,7 @@
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public final Set<EntityPlayer> trackedPlayers = Sets.newHashSet();
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@ -186,7 +186,7 @@ public final class CraftMagicNumbers implements UnsafeValues {
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* @return string
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*/
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public String getMappingsVersion() {
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return "c31c513e1fa6657aacbd4facd394c5b0";
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return "df689a0f36ee29c2b2f456da8803f74d";
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}
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@Override
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