Hacky fix against block invulnerability
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Ursprung
38c2103ff4
Commit
016e50e6fc
@ -2,11 +2,13 @@ package net.minecraft.server;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.Iterator;
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import java.util.List;
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import java.util.Map;
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import java.util.Random;
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// CraftBukkit
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import org.bukkit.Location;
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import org.bukkit.craftbukkit.CraftWorld;
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public class Chunk {
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@ -473,6 +475,22 @@ public class Chunk {
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this.d.c.removeAll(this.l.values());
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for (int i = 0; i < this.m.length; ++i) {
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Iterator<Object> iter = this.m[i].iterator();
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// Craftbukkit start
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while(iter.hasNext()) {
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Entity e = (Entity)iter.next();
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int cx = Location.locToBlock(e.locX) >> 4;
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int cz = Location.locToBlock(e.locZ) >> 4;
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if ((e instanceof EntityPlayer) && ((cx != this.j) || (cz != this.k))) {
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EntityPlayer player = (EntityPlayer)e;
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iter.remove(); // Do not pass along players, as doing so can get them stuck outside of time.
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// (which for example disables inventory icon updates and prevents block breaking)
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}
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}
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// Craftbukkit end
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this.d.b(this.m[i]);
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}
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}
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