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Missed a comment in chest sound patch

Dieser Commit ist enthalten in:
Zach Brown 2014-12-07 22:57:26 -06:00
Ursprung 2c4fcfbf9f
Commit 0004ccb0f6

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@ -1,4 +1,4 @@
From 177e07b2410353cc0085387554ed7204d76ba9e6 Mon Sep 17 00:00:00 2001
From 1c2ed16fe8abd746179ac58e9bc1a1b545e9dddf Mon Sep 17 00:00:00 2001
From: Iceee <andrew@opticgaming.tv>
Date: Fri, 28 Nov 2014 11:56:55 -0600
Subject: [PATCH] Move sound handling out of the chest tick loop
@ -7,7 +7,7 @@ This allows us to disable ticking chests and enderchests without any
noticeable difference to players
diff --git a/src/main/java/net/minecraft/server/TileEntityChest.java b/src/main/java/net/minecraft/server/TileEntityChest.java
index 0f29365..e8f7aeb 100644
index 0f29365..f61a43d 100644
--- a/src/main/java/net/minecraft/server/TileEntityChest.java
+++ b/src/main/java/net/minecraft/server/TileEntityChest.java
@@ -12,13 +12,13 @@ public class TileEntityChest extends TileEntityContainer implements IUpdatePlaye
@ -48,7 +48,7 @@ index 0f29365..e8f7aeb 100644
}
@@ -340,6 +344,31 @@ public class TileEntityChest extends TileEntityContainer implements IUpdatePlaye
@@ -340,6 +344,32 @@ public class TileEntityChest extends TileEntityContainer implements IUpdatePlaye
++this.l;
if (this.world == null) return; // CraftBukkit
@ -76,11 +76,12 @@ index 0f29365..e8f7aeb 100644
+
+ this.world.makeSound(d1, (double) locY + 0.5D, d0, "random.chestopen", 0.5F, this.world.random.nextFloat() * 0.1F + 0.9F);
+ }
+ // PaperSpigot end
+
this.world.playBlockAction(this.position, this.w(), 1, this.l);
// CraftBukkit start - Call redstone event
@@ -363,6 +392,39 @@ public class TileEntityChest extends TileEntityContainer implements IUpdatePlaye
@@ -363,6 +393,39 @@ public class TileEntityChest extends TileEntityContainer implements IUpdatePlaye
--this.l;
if (this.world == null) return; // CraftBukkit