From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Brody Beckwith <brody@beckwith.dev>
Date: Fri, 14 Jan 2022 00:40:42 -0500
Subject: [PATCH] Multi Block Change API
diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
index eca9b83ef932979517f9232def0a8c3eaf087d96..f3fe0266778d9d513f6a561b8829644d1f66e617 100644
--- a/src/main/java/org/bukkit/entity/Player.java
+++ b/src/main/java/org/bukkit/entity/Player.java
@@ -646,6 +646,27 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
*/
public void sendBlockDamage(@NotNull Location loc, float progress);
+ // Paper start
+ /**
+ * Send multiple block changes. This fakes a multi block change packet for each
+ * chunk section that a block change occurs. This will not actually change the world in any way.
+ *
+ * @param blockChanges A map of the locations you want to change to their new block data
+ */
+ public default void sendMultiBlockChange(@NotNull java.util.Map<Location, BlockData> blockChanges) {
+ sendMultiBlockChange(blockChanges, false);
+ }
+
+ * @param suppressLightUpdates Whether to suppress light updates or not
+ public void sendMultiBlockChange(@NotNull java.util.Map<Location, BlockData> blockChanges, boolean suppressLightUpdates);
+ // Paper end
/**
* Send an equipment change for the target entity. This will not
* actually change the entity's equipment in any way.