From 67ea6458bbbc22760d99d38cf8f310c0be092846 Mon Sep 17 00:00:00 2001
From: Zach Brown <zach.brown@destroystokyo.com>
Date: Tue, 22 Mar 2016 12:04:28 -0500
Subject: [PATCH] Configurable spawn chances for skeleton horses
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 0de300739..c2c33d75b 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -212,4 +212,9 @@ public class PaperWorldConfig {
}
log("Non Player Arrow Despawn Rate: " + nonPlayerArrowDespawnRate);
+
+ public double skeleHorseSpawnChance;
+ private void skeleHorseSpawnChance() {
+ skeleHorseSpawnChance = getDouble("skeleton-horse-thunder-spawn-chance", 0.01D); // -1.0D represents a "vanilla" state
+ }
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index dd09ab20e..ecee3b406 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -498,7 +498,7 @@ public class WorldServer extends World implements IAsyncTaskHandler {
if (this.isRainingAt(blockposition)) {
DifficultyDamageScaler difficultydamagescaler = this.getDamageScaler(blockposition);
- if (this.getGameRules().getBoolean("doMobSpawning") && this.random.nextDouble() < (double) difficultydamagescaler.b() * 0.01D) {
+ if (this.getGameRules().getBoolean("doMobSpawning") && this.random.nextDouble() < (double) difficultydamagescaler.b() * paperConfig.skeleHorseSpawnChance) {
EntityHorseSkeleton entityhorseskeleton = new EntityHorseSkeleton(this);
entityhorseskeleton.s(true);
--
2.18.0