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Paper-Old/Spigot-Server-Patches/0072-Bump-thread-count-for-chunk-loading.patch

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From c128310e73948cd22b1912eff4f5fc234427a681 Mon Sep 17 00:00:00 2001
From: Zach Brown <zach.brown@destroystokyo.com>
Date: Sun, 15 Nov 2015 19:36:37 -0600
Subject: [PATCH] Bump thread count for chunk loading
diff --git a/src/main/java/org/bukkit/craftbukkit/chunkio/ChunkIOExecutor.java b/src/main/java/org/bukkit/craftbukkit/chunkio/ChunkIOExecutor.java
index e4fd9bc..69e5da4 100644
--- a/src/main/java/org/bukkit/craftbukkit/chunkio/ChunkIOExecutor.java
+++ b/src/main/java/org/bukkit/craftbukkit/chunkio/ChunkIOExecutor.java
@@ -7,7 +7,7 @@ import net.minecraft.server.World;
import org.bukkit.craftbukkit.util.AsynchronousExecutor;
public class ChunkIOExecutor {
- static final int BASE_THREADS = 1;
+ static final int BASE_THREADS = 2; // PaperSpigot - Bumped value
static final int PLAYERS_PER_THREAD = 50;
private static final AsynchronousExecutor<QueuedChunk, Chunk, Runnable, RuntimeException> instance = new AsynchronousExecutor<QueuedChunk, Chunk, Runnable, RuntimeException>(new ChunkIOProvider(), BASE_THREADS);
--
2.6.3