From a08a33d56eda8fe5b45e66314979bed9669cec66 Mon Sep 17 00:00:00 2001
From: Alex Ciuba <alexciuba@gmail.com>
Date: Tue, 11 Jun 2013 15:23:03 -0400
Subject: [PATCH] Prevent Ghost Players Caused by Plugins
Check if the player is still connected after firing event. Fixes BUKKIT-4327
diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
index 0278cfd..7b2d8d1 100644
--- a/src/main/java/net/minecraft/server/PlayerList.java
+++ b/src/main/java/net/minecraft/server/PlayerList.java
@@ -548,6 +548,11 @@ public abstract class PlayerList {
Player respawnPlayer = cserver.getPlayer(entityplayer1);
PlayerRespawnEvent respawnEvent = new PlayerRespawnEvent(respawnPlayer, location, isBedSpawn);
cserver.getPluginManager().callEvent(respawnEvent);
+ // Spigot Start
+ if (entityplayer.playerConnection.isDisconnected()) {
+ return entityplayer;
+ }
+ // Spigot End
location = respawnEvent.getRespawnLocation();
entityplayer.reset();
--
2.1.4