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Paper-Old/patches/server/0061-Disable-Scoreboards-for-non-players-by-default.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 8 Mar 2016 23:25:45 -0500
Subject: [PATCH] Disable Scoreboards for non players by default
Entities collision is checking for scoreboards setting.
This is very heavy to do map lookups for every collision to check
this setting.
So avoid looking up scoreboards and short circuit to the "not on a team"
logic which is most likely to be true.
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
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index 6fe0883a6746a31acff7ede501e058b68ad6e78d..08e3e87b2aa9d586cd1b441e7314d0775f7537c8 100644
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--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
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@@ -2860,6 +2860,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, S
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@Nullable
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public PlayerTeam getTeam() {
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+ if (!this.level().paperConfig().scoreboards.allowNonPlayerEntitiesOnScoreboards && !(this instanceof Player)) { return null; } // Paper
return this.level().getScoreboard().getPlayersTeam(this.getScoreboardName());
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}
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index 4afd257f30ab063c4805e8a3144f51d643c49db3..a43539db71a7344e9477918dc5c7b07d46903bea 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -832,6 +832,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
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if (nbt.contains("Team", 8)) {
String s = nbt.getString("Team");
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PlayerTeam scoreboardteam = this.level().getScoreboard().getPlayerTeam(s);
+ if (!this.level().paperConfig().scoreboards.allowNonPlayerEntitiesOnScoreboards && !(this instanceof net.minecraft.world.entity.player.Player)) { scoreboardteam = null; } // Paper
boolean flag = scoreboardteam != null && this.level().getScoreboard().addPlayerToTeam(this.getStringUUID(), scoreboardteam);
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if (!flag) {