Archiviert
13
0
Dieses Repository wurde am 2024-12-25 archiviert. Du kannst Dateien ansehen und es klonen, aber nicht pushen oder Issues/Pull-Requests öffnen.
Paper-Old/Spigot-Server-Patches/0035-Disable-thunder.patch

34 Zeilen
1.8 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
2016-03-01 00:09:49 +01:00
From: Sudzzy <originmc@outlook.com>
Date: Wed, 2 Mar 2016 14:52:43 -0600
Subject: [PATCH] Disable thunder
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
2020-11-12 02:48:12 +01:00
index 2222c1bb5f8625eee4d88946e4bfdfa2fe598977..083e421f8496b5336af473b108498ed28b984774 100644
2016-03-01 00:09:49 +01:00
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
2020-11-12 02:48:12 +01:00
@@ -166,4 +166,9 @@ public class PaperWorldConfig {
2016-03-01 00:09:49 +01:00
private void disableExplosionKnockback(){
disableExplosionKnockback = getBoolean("disable-explosion-knockback", false);
}
+
+ public boolean disableThunder;
+ private void disableThunder() {
+ disableThunder = getBoolean("disable-thunder", false);
+ }
}
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index 89c22be536a45199a29d328b125bdcb9c2848d65..d61d1d5b15c14e673ca17648c66335991194b7bf 100644
2016-03-01 00:09:49 +01:00
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -475,7 +475,7 @@ public class WorldServer extends World implements GeneratorAccessSeed {
2019-04-25 08:53:51 +02:00
gameprofilerfiller.enter("thunder");
BlockPosition blockposition;
2016-03-01 00:09:49 +01:00
- if (flag && this.W() && this.random.nextInt(100000) == 0) {
+ if (!this.paperConfig.disableThunder && flag && this.W() && this.random.nextInt(100000) == 0) { // Paper - Disable thunder
2019-04-25 08:53:51 +02:00
blockposition = this.a(this.a(j, 0, k, 15));
if (this.isRainingAt(blockposition)) {
DifficultyDamageScaler difficultydamagescaler = this.getDamageScaler(blockposition);