@@ -157,7 +157,7 @@ public abstract class EntityArrow extends Entity implements IProjectile {
this.ay = 0;
} else {
++this.ax;
- if (this.ax >= world.spigotConfig.arrowDespawnRate) { // Spigot - First int after shooter
+ if (this.ax >= (fromPlayer != PickupStatus.DISALLOWED ? world.spigotConfig.arrowDespawnRate : world.paperConfig.nonPlayerArrowDespawnRate)) { // Spigot - First int after shooter // Paper