From 6eb5b89c602482c737c039e182bca4b0f1031950 Mon Sep 17 00:00:00 2001
From: mrapple <tony@oc.tc>
Date: Sun, 25 Nov 2012 13:47:27 -0600
Subject: [PATCH] Add methods for working with arrows stuck in living entities
diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
index e6249c2bf..2a4e4cb39 100644
--- a/src/main/java/org/bukkit/entity/LivingEntity.java
+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
@@ -476,6 +476,7 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
*/
boolean isCollidable();
+<<<<<<< HEAD
/**
* Returns the value of the memory specified.
* <p>
@@ -500,4 +501,19 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
* @param <T> the type of the passed value
<T> void setMemory(@NotNull MemoryKey<T> memoryKey, @Nullable T memoryValue);
+
+ // Paper start
+ /**
+ * Get the number of arrows stuck in this entity
+ * @return Number of arrows stuck
+ */
+ int getArrowsStuck();
+ * Set the number of arrows stuck in this entity
+ *
+ * @param arrows Number of arrows to stick in this entity
+ void setArrowsStuck(int arrows);
+ // Paper end
}
--
2.21.0