From ec50fe635952450e4432cb04e3c197a68b9a370f Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Thu, 27 Jul 2017 00:06:43 -0400
Subject: [PATCH] GH-806: Respect saving disabled before unloading all chunks
in a world
This behavior causes a save to occur even though saving was supposed to be turned off.
It's triggered when Hell/End worlds are empty of players.
diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
index 0b10f168..4af55732 100644
--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
@@ -220,7 +220,7 @@ public class PlayerChunkMap {
try (Timing ignored = world.timings.doChunkMapUnloadChunks.startTiming()) { // Paper
WorldProvider worldprovider = this.world.worldProvider;
- if (!worldprovider.e()) {
+ if (!worldprovider.e() && !this.world.savingDisabled) { // Paper - respect saving disabled setting
this.world.getChunkProviderServer().b();
}
} // Paper timing
--
2.14.3