103 Zeilen
4.5 KiB
Diff
103 Zeilen
4.5 KiB
Diff
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@@ -3,6 +3,11 @@
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import com.google.common.collect.Lists;
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import java.util.List;
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+// CraftBukkit start
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+import org.bukkit.craftbukkit.chunkio.ChunkIOExecutor;
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+import java.util.HashMap;
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+// CraftBukkit end
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+
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class PlayerChunk {
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private final List b;
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@@ -12,16 +17,26 @@
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private int f;
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private long g;
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final PlayerChunkMap playerChunkMap;
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+
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+ // CraftBukkit start - add fields
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+ private final HashMap<EntityPlayer, Runnable> players = new HashMap<EntityPlayer, Runnable>();
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+ private boolean loaded = false;
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+ private Runnable loadedRunnable = new Runnable() {
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+ public void run() {
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+ PlayerChunk.this.loaded = true;
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+ }
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+ };
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+ // CraftBukkit end
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public PlayerChunk(PlayerChunkMap playerchunkmap, int i, int j) {
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this.playerChunkMap = playerchunkmap;
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this.b = Lists.newArrayList();
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this.dirtyBlocks = new short[64];
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this.location = new ChunkCoordIntPair(i, j);
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- playerchunkmap.a().chunkProviderServer.getChunkAt(i, j);
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+ playerchunkmap.a().chunkProviderServer.getChunkAt(i, j, loadedRunnable); // CraftBukkit
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}
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- public void a(EntityPlayer entityplayer) {
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+ public void a(final EntityPlayer entityplayer) { // CraftBukkit - added final to argument
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if (this.b.contains(entityplayer)) {
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PlayerChunkMap.c().debug("Failed to add player. {} already is in chunk {}, {}", new Object[] { entityplayer, Integer.valueOf(this.location.x), Integer.valueOf(this.location.z)});
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} else {
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@@ -30,18 +45,50 @@
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}
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this.b.add(entityplayer);
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- entityplayer.chunkCoordIntPairQueue.add(this.location);
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+ // CraftBukkit start - use async chunk io
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+ Runnable playerRunnable;
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+ if (this.loaded) {
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+ playerRunnable = null;
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+ entityplayer.chunkCoordIntPairQueue.add(this.location);
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+ } else {
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+ playerRunnable = new Runnable() {
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+ public void run() {
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+ entityplayer.chunkCoordIntPairQueue.add(PlayerChunk.this.location);
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+ }
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+ };
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+ this.playerChunkMap.a().chunkProviderServer.getChunkAt(this.location.x, this.location.z, playerRunnable);
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+ }
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+
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+ this.players.put(entityplayer, playerRunnable);
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+ // CraftBukkit end
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}
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}
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public void b(EntityPlayer entityplayer) {
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if (this.b.contains(entityplayer)) {
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+ // CraftBukkit start - If we haven't loaded yet don't load the chunk just so we can clean it up
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+ if (!this.loaded) {
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+ ChunkIOExecutor.dropQueuedChunkLoad(this.playerChunkMap.a(), this.location.x, this.location.z, this.players.get(entityplayer));
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+ this.b.remove(entityplayer);
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+ this.players.remove(entityplayer);
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+
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+ if (this.b.isEmpty()) {
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+ ChunkIOExecutor.dropQueuedChunkLoad(this.playerChunkMap.a(), this.location.x, this.location.z, this.loadedRunnable);
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+ long i = (long) this.location.x + 2147483647L | (long) this.location.z + 2147483647L << 32;
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+ PlayerChunkMap.b(this.playerChunkMap).remove(i);
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+ PlayerChunkMap.c(this.playerChunkMap).remove(this);
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+ }
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+
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+ return;
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+ }
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+ // CraftBukkit end
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Chunk chunk = PlayerChunkMap.a(this.playerChunkMap).getChunkAt(this.location.x, this.location.z);
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if (chunk.isReady()) {
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entityplayer.playerConnection.sendPacket(new PacketPlayOutMapChunk(chunk, true, 0));
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}
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+ this.players.remove(entityplayer); // CraftBukkit
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this.b.remove(entityplayer);
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entityplayer.chunkCoordIntPairQueue.remove(this.location);
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if (this.b.isEmpty()) {
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@@ -122,7 +169,7 @@
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if (this.dirtyCount == 64) {
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i = this.location.x * 16;
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j = this.location.z * 16;
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- this.a((Packet) (new PacketPlayOutMapChunk(PlayerChunkMap.a(this.playerChunkMap).getChunkAt(this.location.x, this.location.z), false, this.f)));
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+ this.a((Packet) (new PacketPlayOutMapChunk(PlayerChunkMap.a(this.playerChunkMap).getChunkAt(this.location.x, this.location.z), (this.f == 0xFFFF), this.f))); // CraftBukkit - send everything (including biome) if all sections flagged
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for (k = 0; k < 16; ++k) {
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if ((this.f & 1 << k) != 0) {
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