From abc659a524bfb3e1826d09f1ce75afb50440e446 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Mon, 4 Jun 2018 20:39:20 -0400
Subject: [PATCH] Allow spawning Item entities with World.spawnEntity
This API has more capabilities than .dropItem with the Consumer function
Item can be set inside of the Consumer pre spawn function.
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
index 752826b730..40eb71d9b7 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
@@ -1472,6 +1472,10 @@ public class CraftWorld implements World {
if (Boat.class.isAssignableFrom(clazz)) {
entity = new EntityBoat(world, x, y, z);
entity.setPositionRotation(x, y, z, yaw, pitch);
+ // Paper start
+ } else if (org.bukkit.entity.Item.class.isAssignableFrom(clazz)) {
+ entity = new EntityItem(world, x, y, z, new net.minecraft.server.ItemStack(net.minecraft.server.Item.getItemOf(net.minecraft.server.Blocks.DIRT)));
+ // Paper end
} else if (FallingBlock.class.isAssignableFrom(clazz)) {
entity = new EntityFallingBlock(world, x, y, z, world.getType(new BlockPosition(x, y, z)));
} else if (Projectile.class.isAssignableFrom(clazz)) {
--
2.24.1