package net.minecraft.server;
public interface IInventory {
public abstract int h_();
public abstract ItemStack a(int i);
public abstract ItemStack b(int i, int j);
public abstract void a(int i, ItemStack itemstack);
public abstract String b();
public abstract int c();
public abstract void d();
public abstract boolean a_(EntityPlayer entityplayer);
public abstract ItemStack[] getContents(); // CraftBukkit
}