--- a/net/minecraft/server/VillageSiege.java
+++ b/net/minecraft/server/VillageSiege.java
@@ -104,7 +104,7 @@
}
entityzombie.setPositionRotation(vec3d.x, vec3d.y, vec3d.z, worldserver.random.nextFloat() * 360.0F, 0.0F);
- worldserver.addEntity(entityzombie);
+ worldserver.addEntity(entityzombie, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.VILLAGE_INVASION); // CraftBukkit