26 Zeilen
1.3 KiB
Diff
26 Zeilen
1.3 KiB
Diff
|
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
||
|
From: Jake Potrebic <jake.m.potrebic@gmail.com>
|
||
|
Date: Tue, 22 Mar 2022 09:50:40 -0700
|
||
|
Subject: [PATCH] fix player loottables running when mob loot gamerule is false
|
||
|
|
||
|
|
||
|
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
|
||
|
index e74c13e7aaa144fcd07036de70e80bebf0be698a..fd8675f74ea787906b83d863940959efbf8bfac9 100644
|
||
|
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
|
||
|
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
|
||
|
@@ -846,12 +846,14 @@ public class ServerPlayer extends Player {
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
+ if (this.shouldDropLoot() && this.level.getGameRules().getBoolean(GameRules.RULE_DOMOBLOOT)) { // Paper - preserve this check from vanilla
|
||
|
// SPIGOT-5071: manually add player loot tables (SPIGOT-5195 - ignores keepInventory rule)
|
||
|
this.dropFromLootTable(source, this.lastHurtByPlayerTime > 0);
|
||
|
for (org.bukkit.inventory.ItemStack item : this.drops) {
|
||
|
loot.add(item);
|
||
|
}
|
||
|
this.drops.clear(); // SPIGOT-5188: make sure to clear
|
||
|
+ } // Paper
|
||
|
|
||
|
Component defaultMessage = this.getCombatTracker().getDeathMessage();
|
||
|
|