2021-06-11 14:02:28 +02:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 27 Feb 2019 22:18:40 -0500
Subject: [PATCH] Limit Client Sign length more
modified clients can send more data from the client
to the server and it would get stored on the sign as sent.
Mojang has a limit of 384 which is much higher than reasonable.
the client can barely render around 16 characters as-is, but formatting
codes can get it to be more than 16 actual length.
Set a limit of 80 which should give an average of 16 characters 2
sets of legacy formatting codes which should be plenty for all uses.
This does not strip any existing data from the NBT as plugins
may use this for storing data out of the rendered area.
it only impacts data sent from the client.
Set -DPaper.maxSignLength=XX to change limit or -1 to disable
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
2022-08-01 21:56:28 +02:00
index df6eed12d8e2b9f2027f31b4db304ba771d771ec..434458b5f4017712d3ae0d77015378ecd2f4806e 100644
2021-06-11 14:02:28 +02:00
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
2022-07-27 21:49:24 +02:00
@@ -293,6 +293,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
private final LastSeenMessagesValidator lastSeenMessagesValidator;
private final FutureChain chatMessageChain;
2021-06-11 14:02:28 +02:00
private static final long KEEPALIVE_LIMIT = Long.getLong("paper.playerconnection.keepalive", 30) * 1000; // Paper - provide property to set keepalive limit
2022-06-08 03:31:24 +02:00
+ private static final int MAX_SIGN_LINE_LENGTH = Integer.getInteger("Paper.maxSignLength", 80); // Paper
2021-06-11 14:02:28 +02:00
public ServerGamePacketListenerImpl(MinecraftServer server, Connection connection, ServerPlayer player) {
2022-06-08 03:31:24 +02:00
this.lastChatTimeStamp = new AtomicReference(Instant.EPOCH);
2022-08-01 21:56:28 +02:00
@@ -3278,7 +3279,19 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
2021-06-11 14:02:28 +02:00
2022-06-08 03:31:24 +02:00
@Override
public void handleSignUpdate(ServerboundSignUpdatePacket packet) {
- List<String> list = (List) Stream.of(packet.getLines()).map(ChatFormatting::stripFormatting).collect(Collectors.toList());
+ // Paper start - cap line length - modified clients can send longer data than normal
+ String[] lines = packet.getLines();
+ for (int i = 0; i < lines.length; ++i) {
+ if (MAX_SIGN_LINE_LENGTH > 0 && lines[i].length() > MAX_SIGN_LINE_LENGTH) {
+ // This handles multibyte characters as 1
+ int offset = lines[i].codePoints().limit(MAX_SIGN_LINE_LENGTH).map(Character::charCount).sum();
+ if (offset < lines[i].length()) {
+ lines[i] = lines[i].substring(0, offset); // this will break any filtering, but filtering is NYI as of 1.17
2021-06-11 14:02:28 +02:00
+ }
2022-06-08 03:31:24 +02:00
+ }
+ }
+ List<String> list = (List) Stream.of(lines).map(ChatFormatting::stripFormatting).collect(Collectors.toList());
+ // Paper end
2021-11-17 06:00:14 +01:00
2022-07-27 21:49:24 +02:00
this.filterTextPacket(list).thenAcceptAsync((list1) -> {
2022-06-08 03:31:24 +02:00
this.updateSignText(packet, list1);