From 5aeca8ddfade5486b63bfe4ada70a48864218d47 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sat, 10 Mar 2018 16:33:15 -0500
Subject: [PATCH] Prevent Frosted Ice from loading/holding chunks
diff --git a/src/main/java/net/minecraft/server/BlockIceFrost.java b/src/main/java/net/minecraft/server/BlockIceFrost.java
index 5e414138..638a0aa5 100644
--- a/src/main/java/net/minecraft/server/BlockIceFrost.java
+++ b/src/main/java/net/minecraft/server/BlockIceFrost.java
@@ -26,8 +26,8 @@ public class BlockIceFrost extends BlockIce {
EnumDirection enumdirection = aenumdirection[j];
blockposition_pooledblockposition.g(blockposition).c(enumdirection);
- IBlockData iblockdata1 = worldserver.getType(blockposition_pooledblockposition);
-
+ IBlockData iblockdata1 = worldserver.getTypeIfLoaded(blockposition_pooledblockposition); // Paper - don't load chunks
+ if (iblockdata1 == null) continue; // Paper
if (iblockdata1.getBlock() == this && !this.e(iblockdata1, (World) worldserver, blockposition_pooledblockposition)) {
worldserver.getBlockTickList().a(blockposition_pooledblockposition, this, MathHelper.nextInt(random, worldserver.paperConfig.frostedIceDelayMin, worldserver.paperConfig.frostedIceDelayMax)); // Paper - use configurable min/max delay
}
@@ -89,7 +89,7 @@ public class BlockIceFrost extends BlockIce {
EnumDirection enumdirection = aenumdirection[l];
- if (iblockaccess.getType(blockposition_pooledblockposition).getBlock() == this) {
+ if (((World) iblockaccess).getBlockIfLoaded(blockposition_pooledblockposition) == this) { // Paper - don't load chunks
++j;
if (j >= i) {
boolean flag = false;
--
2.25.1.windows.1