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Paper-Old/patches/server/0415-Optimize-brigadier-child-sorting-performance.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: virustotalop <virustotalop@gmail.com>
Date: Thu, 16 Apr 2020 20:51:32 -0700
Subject: [PATCH] Optimize brigadier child sorting performance
diff --git a/src/main/java/com/mojang/brigadier/tree/CommandNode.java b/src/main/java/com/mojang/brigadier/tree/CommandNode.java
index da6250df1c5f3385b683cffde47754bca4606f5e..a4f97c1df86c574af9b9824a38034a3d76d6e357 100644
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--- a/src/main/java/com/mojang/brigadier/tree/CommandNode.java
+++ b/src/main/java/com/mojang/brigadier/tree/CommandNode.java
@@ -26,7 +26,7 @@ import java.util.function.Predicate;
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import net.minecraft.commands.CommandSourceStack;
public abstract class CommandNode<S> implements Comparable<CommandNode<S>> {
- private final Map<String, CommandNode<S>> children = new LinkedHashMap<>();
+ private Map<String, CommandNode<S>> children = com.google.common.collect.Maps.newTreeMap(); // Paper - Switch to tree map for automatic sorting
private final Map<String, LiteralCommandNode<S>> literals = new LinkedHashMap<>();
private final Map<String, ArgumentCommandNode<S, ?>> arguments = new LinkedHashMap<>();
public Predicate<S> requirement;
@@ -106,6 +106,8 @@ public abstract class CommandNode<S> implements Comparable<CommandNode<S>> {
this.arguments.put(node.getName(), (ArgumentCommandNode<S, ?>) node);
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}
}
+
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+ // Paper - Remove manual sorting, it is no longer needed
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}
public void findAmbiguities(final AmbiguityConsumer<S> consumer) {